我已閱讀并理解此處發布的類似問題,但無法將其應用于我的用例。我是 Flutter 的新手,正在創建一個應用程式,使用 Ryan Heise 的 audio_service 插件從給定的 URL 流式傳輸音頻。使用這個插件,我在啟動我的應用程式時立即實體化了一個 audioHandler:
late AudioHandler audioHandler;
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
final session = await AudioSession.instance;
await session.configure(const AudioSessionConfiguration.music());
audioHandler = await AudioService.init(
builder: () => AudioPlayerHandler(),
config: const AudioServiceConfig(
androidNotificationChannelId: 'com.ryanheise.myapp.channel.audio',
androidNotificationChannelName: 'Channel Name',
androidNotificationOngoing: true,
),
);
runApp(const MyApp());
}
初始化此 audioHandler 后,我想在子小部件中使用它。下面的示例演示了一個這樣的子小部件:
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: "Koradi Radio",
theme: ThemeData(
brightness: Brightness.light,
scaffoldBackgroundColor: Colors.white70,
),
darkTheme: ThemeData(
brightness: Brightness.dark,
),
themeMode: ThemeMode.system,
home: const EnglishHome());
}
}
class EnglishHome extends StatefulWidget {
const EnglishHome({Key? key}) : super(key: key);
@override
_EnglishHomeState createState() => _EnglishHomeState();
}
class _EnglishHomeState extends State<EnglishHome> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('English Radio'),
backgroundColor: Colors.transparent,
),
body: ...
}
}
請注意,MyApp 目前只路由到 EnglishHome(),但我計劃添加其他語言,而不是將 MyApp 路由到用戶可以選擇其語言的頁面。如何將 audioHandler 從 Main() 傳遞給所有后代小部件?(EnglishHome、EspHome、FrenchHome 等?)根據我所閱讀的內容,我要么修改子小部件的 Key 引數,要么修改它們的 BuildContext?
uj5u.com熱心網友回復:
您可以使用provider包,您需要做的就是使用Provider.value,然后Provider.of(context)在您的EnglishHome等FrenchHome類中使用。
late AudioHandler audioHandler;
Future<void> main() async {
audioHandler = await AudioService.init(...);
runApp(MyApp(audioHandler));
}
class MyApp extends StatelessWidget {
final AudioHandler audioHandler;
const MyApp(this.audioHandler, {Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Provider.value(
value: audioHandler, // Providing the data above MaterialApp
child: MaterialApp(
home: EnglishHome(),
),
);
}
}
class EnglishHome extends StatelessWidget {
@override
Widget build(BuildContext context) {
// Accessing the data.
final audioHandler = Provider.of<AudioHandler>(context);
return Container();
}
}
uj5u.com熱心網友回復:
您可以使用提供程式插件來執行此操作。
uj5u.com熱心網友回復:
這里的其他答案也是有效的解決方案,但我能夠做的是向 EnglishHome 添加一個 audioHandler 引數:
class EnglishHome extends StatefulWidget {
var audioHandler;
EnglishHome({Key? key, this.audioHandler}) : super(key: key);
@override
_EnglishHomeState createState() => _EnglishHomeState();
然后在從我的 main.dart 檔案呼叫 Widget 時傳入 audioHandler:
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: "Radio",
theme: ThemeData(
brightness: Brightness.light,
scaffoldBackgroundColor: Colors.blue[100],
),
darkTheme: ThemeData(
brightness: Brightness.dark,
),
themeMode: ThemeMode.system,
home: EnglishHome(
audioHandler: audioHandler,
));
}
}
轉載請註明出處,本文鏈接:https://www.uj5u.com/caozuo/412720.html
標籤:
