有人知道當我按下左鍵或右鍵時如何讓播放器不轉動嗎?我正在使用統一腳本參考進行移動。
該視頻顯示了我的問題:https ://drive.google.com/file/d/1m-_Q3j0kt5bMfxiiqqjGAp0wtW7x8gno/view?usp=sharing
public class Move : MonoBehaviour
{
private CharacterController controller;
private Vector3 playerVelocity;
private bool groundedPlayer;
private float playerSpeed = 2.0f;
private float jumpHeight = 1.0f;
private float gravityValue = -9.81f;
private void Start()
{
controller = gameObject.AddComponent<CharacterController>();
}
void Update()
{
groundedPlayer = controller.isGrounded;
if (groundedPlayer && playerVelocity.y < 0)
{
playerVelocity.y = 0f;
}
Vector3 move = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
controller.Move(move * Time.deltaTime * playerSpeed);
if (move != Vector3.zero)
{
gameObject.transform.forward = move;
}
// Changes the height position of the player..
if (Input.GetButtonDown("Jump") && groundedPlayer)
{
playerVelocity.y = Mathf.Sqrt(jumpHeight * -3.0f * gravityValue);
}
playerVelocity.y = gravityValue * Time.deltaTime;
controller.Move(playerVelocity * Time.deltaTime);
}
}
uj5u.com熱心網友回復:
洗掉這一行:
if (move != Vector3.zero)
{
gameObject.transform.forward = move;
}
轉載請註明出處,本文鏈接:https://www.uj5u.com/caozuo/476525.html
