我想在“Bearbeiten”圖示之后創建第二行,但這是不可能的,因為我需要在第一行使用“title”。child: ResponsiveDatatable(title: Row(
我想在下面有這樣的代碼。我如何使用 ResponsiveDatatable,但盡管為我的按鈕使用了第二行? 此影像顯示了代碼目前的外觀 (沒有第二行)。因為一行沒有足夠的空間,我想創建第二行。
如何使用 ResponsiveDatatable 做到這一點?
body: SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
mainAxisSize: MainAxisSize.max,
children: [
Container(
margin: EdgeInsets.all(10),
padding: EdgeInsets.all(0),
constraints: BoxConstraints(
maxHeight: 700,
),
child: Card(
elevation: 1,
shadowColor: Colors.black,
clipBehavior: Clip.none,
child: ResponsiveDatatable(
title: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
//add user to the list
TextButton.icon(
onPressed: () => {
Navigator.of(context).pushNamed(RegristrationRoute)
},
icon: Icon(Icons.add,
color: Colors.black,
),
label: Text("Hinzufügen",
style: TextStyle(
color: Colors.black,
)
),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () => {
Navigator.of(context).pushNamed(RegristrationRoute)
//Pop-up Fenster für die Registration machen, wenn Zeit - ansonsten registrationsfenster weiterleiten
},
icon: Icon(
IconData(0xf00d, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Bearbeiten",
style: TextStyle(
color: Colors.black,
)
),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),]),
child: Row( //error, I am not allowed to use child because of title
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
SizedBox(width: 30,),
TextButton.icon(
onPressed: () => {},
icon: Icon(
IconData(0xe3b1, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Sperren",
style: TextStyle(
color: Colors.black,
)
),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () => {},
icon: Icon(
IconData(0xe3b0, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Freischalten",
style: TextStyle(
color: Colors.black,
)
),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () async => {
await AuthProvider.deleteUser(uid),
print(uid 'user gel?scht')
},
icon: Icon(
IconData(0xe1bb, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("L?schen",
style: TextStyle(
color: Colors.black,
)
),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
],
),
uj5u.com熱心網友回復:
您所期待的是 Column 的功能。
ResponsiveDatatable(
title: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Row(
children: [
TextButton.icon(
onPressed: () => {
Navigator.of(context)
.pushNamed(RegristrationRoute)
},
icon: Icon(
Icons.add,
color: Colors.black,
),
label: Text("Hinzufügen",
style: TextStyle(
color: Colors.black,
)),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(
Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () => {
Navigator.of(context)
.pushNamed(RegristrationRoute)
//Pop-up Fenster für die Registration machen, wenn Zeit - ansonsten registrationsfenster weiterleiten
},
icon: Icon(
IconData(0xf00d, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Bearbeiten",
style: TextStyle(
color: Colors.black,
)),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(
Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
],
),
SizedBox(height: 10,),
Row(
children: [
TextButton.icon(
onPressed: () => {},
icon: Icon(
IconData(0xe3b1, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Sperren",
style: TextStyle(
color: Colors.black,
)),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(
Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () => {},
icon: Icon(
IconData(0xe3b0, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("Freischalten",
style: TextStyle(
color: Colors.black,
)),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(
Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
),
SizedBox(width: 30,),
TextButton.icon(
onPressed: () async => {
// await AuthProvider.deleteUser(uid),
// print(uid 'user gel?scht')
},
icon: Icon(
IconData(0xe1bb, fontFamily: 'MaterialIcons'),
color: Colors.black,
),
label: Text("L?schen",
style: TextStyle(
color: Colors.black,
)),
style: ButtonStyle(
backgroundColor:
MaterialStateProperty.all<Color>(
Colors.grey),
padding: MaterialStateProperty.all<EdgeInsets>(
EdgeInsets.all(10)),
),
)
],
),
]),
source: [],
)))
括號結束時也有一個小錯誤。注意:它將解決您的問題,但仍然無法滿足回應性要求。
uj5u.com熱心網友回復:
我有類似的問題。我沒有使用 TextButton,而是在容器中制作了一個按鈕 UI,并用 InkWell(回應觸摸的材質的矩形區域)包裝了它。
InkWell(
// on Tap function used and call back function as defined here
onTap: () {
setState(() {
// state will be set when the inkwell area is tapped
inkwell='Inkwell Tapped';
});
},
onLongPress: () {
setState(() {
inkwell='InkWell Long Pressed';
});
},
child: Container(
// container displaying the text
color: Colors.green,
width: 120,
height: 70,
child: Center(
child: Text(
'Button text',
))),
),
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