我的問題基于這篇文章的答案之一: WPF Numeric UpDown 控制元件在哪里? Squirrel.Downy 先生回答。我想要完成的是一個數字上下控制,當按鈕被按下的時間較長時,增加/減少的量會更大,否則增加/減少是正常的量。此外,當達到最大值/最小值時,按鈕應禁用。我有一個基于 Slider 的樣式,其中包含 2 個 HoldButton(向上/向下,派生自 RepeatButton)型別的按鈕和一個只讀的 TextBlock 值。在 HoldButton 中,我有 2 個 ICommand 的依賴屬性。這些是 ClickAndHoldCommand 和 ClickCommand,它們根據滑鼠按鈕按下的長度從 OnPreviewMouseLeftButtonDown() 或 OnPreviewMouseLeftButtonUp() 執行。在 xaml 中,它們分別系結到 Slider.IncreaseLarge 和 Slider.IncreaseSmall。如何在達到最大值時禁用向上按鈕并在達到最小值時禁用向下按鈕?困難在于,當我例如禁用滑塊時,滑鼠向上事件不再起作用......
<Style TargetType="{x:Type Slider}" x:Key="NumericUpDown">
<Style.Resources>
<Style x:Key="RepeatButtonStyle" TargetType="{x:Type RepeatButton}">
<Setter Property="Focusable" Value="false" />
<Setter Property="IsTabStop" Value="false" />
<Setter Property="Padding" Value="0" />
<Setter Property="Width" Value="20" />
</Style>
</Style.Resources>
<Setter Property="Stylus.IsPressAndHoldEnabled" Value="false" />
<Setter Property="SmallChange" Value="1" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Slider}">
<Grid>
<Rectangle RadiusX="10" RadiusY="10" Stroke="{StaticResource SolidBrushLightGrey}" Fill="Black" StrokeThickness="1" />
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" x:Name="ControlName" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" />
<TextBlock Grid.Row="1" x:Name="ControlUnits" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" />
<usercontrols:HoldButton Grid.Row="2" Delay="250" Interval="375"
EnableClickHold="True"
ClickAndHoldCommand="{x:Static Slider.IncreaseLarge}"
ClickCommand="{x:Static Slider.IncreaseSmall}"
MaxWidth="60" Height="60" Width="60" Style="{StaticResource ButtonStyleGeneral}" Content=" ">
</usercontrols:HoldButton>
<TextBlock Grid.Row="3" x:Name="Temperature" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" FontSize="30" Text="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Value, StringFormat=N1}" />
<usercontrols:HoldButton Grid.Row="4" Delay="250" Interval="375"
EnableClickHold="True"
ClickAndHoldCommand="{x:Static Slider.DecreaseLarge}"
ClickCommand="{x:Static Slider.DecreaseSmall}"
MaxWidth="60" Height="60" Width="60" Style="{StaticResource ButtonStyleGeneral}" Content="-">
</usercontrols:HoldButton>
<Border x:Name="TrackBackground" Visibility="Collapsed">
<Rectangle x:Name="PART_SelectionRange" Visibility="Collapsed" />
</Border>
<Thumb x:Name="Thumb" Visibility="Collapsed" />
</Grid>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
public partial class HoldButton : RepeatButton
{
private bool buttonIsHeldPressed;
public HoldButton()
{
InitializeComponent();
buttonIsHeldPressed = false;
this.PreviewMouseLeftButtonUp = OnPreviewMouseLeftButtonUp;
// RepeatButton fires click event repeatedly while button is being pressed!
this.Click = HoldButton_Click;
}
private void HoldButton_Click(object sender, RoutedEventArgs e)
{
Trace.WriteLine("HoldButton_Click()");
if (EnableClickHold)
{
if (numberButtonRepeats > 2)
{
ClickAndHoldCommand.Execute(this.CommandParameter);
e.Handled = true;
buttonIsHeldPressed = true;
}
numberButtonRepeats ;
}
}
public bool EnableClickHold
{
get { return (bool)GetValue(EnableClickHoldProperty); }
set { SetValue(EnableClickHoldProperty, value); }
}
public ICommand ClickAndHoldCommand
{
get { return (ICommand)GetValue(ClickAndHoldCommandProperty); }
set { SetValue(ClickAndHoldCommandProperty, value); }
}
public ICommand ClickCommand
{
get { return (ICommand)GetValue(ClickCommandProperty); }
set { SetValue(ClickCommandProperty, value); }
}
// Using a DependencyProperty as the backing store for ClickAndHoldCommand. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ClickAndHoldCommandProperty =
DependencyProperty.Register("ClickAndHoldCommand", typeof(ICommand), typeof(HoldButton), new UIPropertyMetadata(null));
// Using a DependencyProperty as the backing store for ClickCommand. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ClickCommandProperty =
DependencyProperty.Register("ClickCommand", typeof(ICommand), typeof(HoldButton), new UIPropertyMetadata(null));
// Using a DependencyProperty as the backing store for EnableClickHold. This enables animation, styling, binding, etc...
public static readonly DependencyProperty EnableClickHoldProperty =
DependencyProperty.Register("EnableClickHold", typeof(bool), typeof(HoldButton), new PropertyMetadata(false));
// Using a DependencyProperty as the backing store for MillisecondsToWait. This enables animation, styling, binding, etc...
public static readonly DependencyProperty MillisecondsToWaitProperty =
DependencyProperty.Register("MillisecondsToWait", typeof(int), typeof(HoldButton), new PropertyMetadata(0));
public int MillisecondsToWait
{
get { return (int)GetValue(MillisecondsToWaitProperty); }
set { SetValue(MillisecondsToWaitProperty, value); }
}
private int numberButtonRepeats;
private void OnPreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (EnableClickHold)
{
numberButtonRepeats = 0;
if(!buttonIsHeldPressed)
{
ClickCommand?.Execute(this.CommandParameter);
}
buttonIsHeldPressed = false;
}
}
private void OnPreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
Trace.WriteLine("OnPreviewMouseLeftButtonDown()");
if (EnableClickHold)
{
// When numberButtonRepeats comes above 1 then the button is considered to be pressed long
if (numberButtonRepeats > 1)
{
ClickAndHoldCommand?.Execute(this.CommandParameter);
}
numberButtonRepeats ;
}
}
}
<UserControl x:Class="Views.TemperatureControlView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Views"
xmlns:cal="http://www.caliburnproject.org"
xmlns:controls="clr-namespace:UserControls"
mc:Ignorable="d"
d:DesignHeight="250" d:DesignWidth="150">
<Slider Minimum="{Binding MinimumTemperature}"
Maximum="{Binding MaximumTemperature}"
SmallChange="{Binding TemperatureTinySteps}"
LargeChange="{Binding TemperatureSmallSteps}"
Value="{Binding ControlValue}"
Style="{StaticResource NumericUpDown}" />
</UserControl>
uj5u.com熱心網友回復:
您應該擴展Slider控制并在那里實作邏輯。
最后命名RepeatButton元素并將其移動Style到Generic.xaml檔案。
public class CustomSlider : Slider
{
static CustomSlider()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(CustomSlider), new FrameworkPropertyMetadata(typeof(CustomSlider)));
}
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
this.PART_IncreaseButton = GetTemplateChild(nameof(this.PART_IncreaseButton)) as UIElement;
this.PART_DecreaseButton = GetTemplateChild(nameof(this.PART_DecreaseButton)) as UIElement;
}
protected override void OnValueChanged(double oldValue, double newValue)
{
base.OnValueChanged(oldValue, newValue);
if (this.PART_IncreaseButton == null
|| this.PART_DecreaseButton == null)
{
return;
}
this.PART_IncreaseButton.IsEnabled = newValue < this.Maximum;
this.PART_DecreaseButton.IsEnabled = newValue > this.Minimum;
}
private UIElement PART_IncreaseButton { get; set; }
private UIElement PART_DecreaseButton { get; set; }
}
Generic.xaml
名稱HoldButton元素"PART_IncreaseButton",并"PART_IncreaseButton"讓你可以很容易地找到他們的模板。
<Style TargetType="{x:Type CustomSlider}">
<Style.Resources>
<Style x:Key="RepeatButtonStyle" TargetType="{x:Type RepeatButton}">
<Setter Property="Focusable" Value="false" />
<Setter Property="IsTabStop" Value="false" />
<Setter Property="Padding" Value="0" />
<Setter Property="Width" Value="20" />
</Style>
</Style.Resources>
<Setter Property="Stylus.IsPressAndHoldEnabled" Value="false" />
<Setter Property="SmallChange" Value="1" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Slider}">
<Grid>
<Rectangle RadiusX="10" RadiusY="10" Stroke="{StaticResource SolidBrushLightGrey}" Fill="Black" StrokeThickness="1" />
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" x:Name="ControlName" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" />
<TextBlock Grid.Row="1" x:Name="ControlUnits" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" />
<usercontrols:HoldButton x:Name="PART_IncreaseButton"
Grid.Row="2"
Delay="250"
Interval="375"
EnableClickHold="True"
ClickAndHoldCommand="{x:Static Slider.IncreaseLarge}"
ClickCommand="{x:Static Slider.IncreaseSmall}"
MaxWidth="60"
Height="60" Width="60"
Style="{StaticResource ButtonStyleGeneral}"
Content=" " />
<TextBlock Grid.Row="3" x:Name="Temperature" Style="{StaticResource LabelStyle}" Margin="0,5,0,0" FontSize="30" Text="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Value, StringFormat=N1}" />
<usercontrols:HoldButton x:Name="PART_DecreaseButton"
Grid.Row="4"
Delay="250"
Interval="375"
EnableClickHold="True"
ClickAndHoldCommand="{x:Static Slider.DecreaseLarge}"
ClickCommand="{x:Static Slider.DecreaseSmall}"
MaxWidth="60"
Height="60" Width="60"
Style="{StaticResource ButtonStyleGeneral}"
Content="-" />
<Border x:Name="TrackBackground" Visibility="Collapsed">
<Rectangle x:Name="PART_SelectionRange" Visibility="Collapsed" />
</Border>
<Thumb x:Name="Thumb" Visibility="Collapsed" />
</Grid>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
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標籤:c# wpf mvvm numericupdown
