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我的Vue之旅 11 Vuex 實作購物車

2022-11-24 07:30:08 企業開發

Vue

image-20221124022602927

CartView.vue script

  • 陣列的filter函式需要return顯式回傳布林值,該方法得到一個新陣列,
  • 使用Vuex store的modules方式,注意讀取狀態的方式 this.$store.state.cart.items
  • 重繪頁面后state狀態還原,需要用session保存狀態(TODO)
  • axios 發出 get 請求,第二個引數物件的 params 欄位值顯式使用 JSON.stringify 進行轉化,如果不使用會表示成 xxx?items=xxx&items=xxx&items=xxx
<script lang="ts">
import { defineComponent } from "vue";

export default defineComponent({
  name: "CartView",
  components: {},
  methods: {
    deleteItem(id: number) {
      this.$store.dispatch("del", id);
      console.log(this.$store.state.cart.items);
      this.items = this.items.filter((item) => {
        return item.id != id; // @ return
      });
    },
  },
  data() {
    return {
      days: 29,
      hours: 8,
      minutes: 20,
      discount: 24,
      items: [
        {
          id: 201,
          img: "https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_201.png",
          name: "Family",
          price: 2.99,
          author: "Tim Sheinman",
          category: "Puzzle",
        }
      ],
    };
  },
  computed: {
    cost() {
      let total = 0;
      this.items.forEach((item) => {
        total += item.price;
      });
      total *= (100 - this.discount) / 100;
      const res = total.toFixed(2);
      return res;
    },
  },
  created() {
    this.axios
      .get("/game/query", {
        params: {
          items: JSON.stringify(this.$store.state.cart.items),
        },
      })
      .then((response) => {
        if (!response.data) {
          console.log("無資料");
          return;
        }
        this.items = [];
        response.data.forEach((item: any) => {
          this.items.push({
            id: item.id,
            img: item.img,
            name: item.title,
            price: item.price,
            author: item.author,
            category: item.category,
          });
        });
      })
      .catch((err) => {
        console.log(err);
      });
  },
});
</script>

CartView.vue template

<template>
  <div >
    <div >
      <b-icon-cart-check
        
      ></b-icon-cart-check
      >My Cart
    </div>
    <div >
      Buy everything for
      <span >${{ cost }}! </span>
      <span >Save {{ discount }}%!</span>
    </div>
    <div >
      <div
        
      >
        Buy all for ${{ cost }}
      </div>
      <div >offer ends in</div>
      <div >
        <div >
          <div>{{ days }}</div>
          <div >DAYS</div>
        </div>
        <div >
          <div>{{ hours }}</div>
          <div >HOURS</div>
        </div>
        <div >
          <div>{{ minutes }}</div>
          <div >MINUTES</div>
        </div>
      </div>
    </div>
    <div >
      <div>includes the following items:</div>
      <template v-for="(value, index) in items" :key="index">
        <div >
          <img  :src="https://www.cnblogs.com/linxiaoxu/archive/2022/11/24/value.img" />
          <div >
            <div >
              <span >{{ value.name }}</span>
              <div
                
              >
                ${{ value.price }}
              </div>
            </div>
            <div >
              {{ value.author }}
            </div>
            <div >
              {{ value.category }}
            </div>
            <b-icon-x-square
              @click="deleteItem(value.id)"
              
            ></b-icon-x-square>
          </div>
        </div>
      </template>
    </div>
  </div>
</template>

store/cart.ts

VUE里面的export default 是什么_啊了個嗚的博客-CSDN博客

const state = {
  items: [
    // 201, 202, 203, 204
  ]
}

const mutations = {
  add(state: any, param: number) {
    if (!state.items.includes(param)) {
      state.items.push(param)
    }
  },
  del(state: any, param: number) {
    if (state.items.indexOf(param) != -1) {
      state.items.splice(state.items.indexOf(param), 1)
    }
  }
}

const actions = {
  add(context: any, param: number) {  // 可以 {commit} 解構簡化
    context.commit('add', param)
  },
  del(context: any, param: number) { 
    context.commit('del', param)
  }
}

const cart = {
  state,
  mutations,
  actions
}

export default cart

store/index.ts

import { createStore } from 'vuex'
import cart from './cart'

export default createStore({
  modules: {
    cart: cart
  }
})

Property ‘$store‘ does not exist on type ‘CreateComponentPublicInstance

src檔案夾下新建檔案夾vue.d.ts

// vuex.d.ts
import { ComponentCustomProperties } from '@/vue'
import { Store } from 'vuex'

declare module '@vue/runtime-core' {
  // declare your own store states
  interface State {
    cart
  }

  // provide typings for `this.$store`
  interface ComponentCustomProperties {
    $store: Store<State>
  }
}

三種方法實作Vue路由跳轉時自動定位在頁面頂部

image-20221124023109106
// 跳轉后自動回傳頁面頂部
router.afterEach(() => {window.scrollTo(0,0);
})

const router = new VueRouter({routes:[...],scrollBehavior () {// return回傳期望滾動到的位置的坐標return { x: 0, y: 0 }}
})

router.beforeEach((to, from, next) => {    // chrome兼容document.body.scrollTop = 0// firefox兼容document.documentElement.scrollTop = 0// safari兼容window.pageYOffset = 0next()
})

Golang Gin

structs/game.go

package structs

type Game struct {
	ID       int64   `db:"id" json:"id"`
	Title    string  `db:"title" json:"title"`
	Text     string  `db:"text" json:"text"`
	Img      string  `db:"img" json:"img"`
	Author   string  `db:"author" json:"author"`
	Category string  `db:"category" json:"category"`
	Price    float64 `db:"price" json:"price"`
}

controller/game.go

image-20221124022438383

package controller

import (
	"encoding/json"
	"fmt"

	"github.com/gin-gonic/gin"
	"wolflong.com/vue_gin/structs"
	"wolflong.com/vue_gin/variable"
)

func QueryGame(c *gin.Context) {
	db := variable.DB
	items_ := c.Query("items")
	var items []int64
	err := json.Unmarshal([]byte(items_), &items)
	if err != nil || len(items) == 0 {
		c.JSON(501, gin.H{
			"message": "failure items",
		})
		c.Abort()
		return
	}
	// fmt.Println(items)
	stmt := `select id,title,author,category,img,price from game where id in (`
	for i, v := range items {
		stmt += fmt.Sprintf("%d", v)
		if i != len(items)-1 {
			stmt += ","
		}
	}
	stmt += ")"
	rows, err := db.Query(stmt)
	checkError(err)
	defer rows.Close()
	var res []structs.Game
	for rows.Next() {
		var c structs.Game
		err = rows.Scan(&c.ID, &c.Title, &c.Author, &c.Category, &c.Img, &c.Price)
		checkError(err)
		res = append(res, c)
	}
	c.JSON(200, res)
}

router/router.go

新增路由

game := r.Group("/game")
{
    game.GET("/query", controller.QueryGame)
}

Mysql 建表

DROP DATABASE VUE;
create database if not exists vue;
use vue;

CREATE TABLE gameblog (
  id INT PRIMARY KEY AUTO_INCREMENT,
  title VARCHAR(255),
  text VARCHAR(255),
  img VARCHAR(255)
);

insert into gameblog(title,text,img) values 
("Games of the Month: surrealist solitaire puzzles","What’s that? You need more games? I hear you, anonymous hapi fan.We’ve reached the part of the year when games start coming out fast","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102184434_1.jpg"),
("Games of the Month: Puzzles!","Sometimes you need a good puzzle game, just something to throw all of your attention at and ignore anything else going on. Well if that sometime for you is right now, then you’re in luck because in this Games of the Month","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102184434_2.jpg"),
("The next hapi Creator Day is July 29th!","I don’t think I’m allowed to make the entire body of this post “Thenext itch.io Creator Day is taking place on Friday July 29th.” I mean it’s true, we are hosting the next itch.io Creator Day on Friday July 29th but I should probably write more here.","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102184434_3.jpg");

select * from gameblog;

drop table if exists game;
CREATE TABLE game (
  id INT PRIMARY KEY AUTO_INCREMENT,
  title VARCHAR(255),
  text VARCHAR(255),
  img VARCHAR(255),
  author VARCHAR(255) default "", # TODO ID
  category VARCHAR(255) default "", # TODO ID
  price decimal(6,2) default 0,
  web boolean default 0
  # TODO 發布時間
  # TODO 瀏覽量
  # TODO 評論量
  # TODO 熱度綜合指標
);

CREATE TABLE tag (
  id INT PRIMARY KEY AUTO_INCREMENT,
  title VARCHAR(255)
);

CREATE TABLE gametag (
  gameid INT,
  tagid INT
);
# TODO 外鍵

insert into game(id,title,author,category,text,img,price,web) values
(1,"Late Night Mop","","","A haunted house cleaning simulator.","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102193135_1.png",0,0),
(2,"an average day at the cat cafe","A haunted house cleaning simulator.","","","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102193135_2.png",0,1),
(3,"Corebreaker","A fast-paced action-platform shooter game with roguelike elements.","","","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102193135_3.png",19.99,0),
(4,"Atuel","Traverse a surrealist landscape inspired by the Atuel River in Argentina.","","","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221102193135_5.png",0,0),
(201,"Family","Tim Sheinman","Puzzle","TEST","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_201.png",2.99,0),
(202,"Rivals","dreamfeel","Puzzle","TEST","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_202.png",5.99,0),
(203,"Conspiracy!","Tim Sheinman","Puzzle","TEST","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_203.png",4.99,0),
(204,"Riley & Rochelle","Nolski","Puzzle","TEST","https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_204.png",14.99,0)
;
select * from game;


insert into tag values
(1,"Difficult"),
(2,"Fast-Paced");

insert into gametag values
(3,1),
(3,2),
(4,1);

DELIMITER $$
CREATE PROCEDURE gamelist()
BEGIN
	# TODO
END $$
DELIMITER ;

select a.title,a.text,img,price,web,if(group_concat(c.title separator "#") is null ,"", group_concat(c.title separator "#")) as tag from game a left join gametag b on a.id = b.gameid left join tag c on b.tagid = c.id group by a.id;


drop table if exists users;
drop table if exists comments;

create table users(
id int primary key auto_increment,
uid varchar(255),
name varchar(255),
password varchar(255)
);

create table comments(
id int primary key auto_increment,
uid int,
text mediumtext,
pid int,
date long
);

insert into users(uid,name,password) values
("1001","admin","123456"),
("1002","玉米燉蘿卜","123456"),
("1003","西紅柿炒番茄","123456");

INSERT INTO comments(id, uid, text, pid, date) VALUES (1, 1003, 'asdmoapsdasopdnopasdopasopdas localstorage', 100, 1666107328334);
INSERT INTO comments(id, uid, text, pid, date) VALUES (2, 1003, 'asdmoapsdasopdnopasdopasopdas localstorage', 100, 1666107328836);
INSERT INTO comments(id, uid, text, pid, date)  VALUES (3, 1003, 'asdmoapsdasopdnopasdopasopdas localstorage', 100, 1666107329459);
INSERT INTO comments(id, uid, text, pid, date)  VALUES (4, 1001, 'asdmoapsdasopdnopasdopasopdas localstorage', 100, 1666107331864);
INSERT INTO comments(id, uid, text, pid, date)  VALUES (5, 1001, 'asdmoapsdasopdnopasdopasopdas localstorage', 100, 1666107332720);
INSERT INTO comments(id, uid, text, pid, date)  VALUES (6, 1002, '你好', 100, 1666107337646);

select * from users;
select * from comments;
select * from game;

drop table if exists posts;
create table posts(
id int primary key auto_increment,
bgcolor varchar(7),
textcolor varchar(7),
headimg varchar(255),
videosrc varchar(255),
imgs mediumtext,
html mediumtext
);

insert into posts(id,bgcolor,textcolor,headimg,videosrc,imgs,html) values
(
100,
"#E8E1BC",
"#2f5b71",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109232741_head.png",
"https://www.youtube.com/embed/zGGTLStyKX0",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109233251_1.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109233256_4.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109233253_2.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109233255_3.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221109233258_5.png"]
',
'<div >
      A sound reverberated from beyond the ocean.
    </div>
    <div >
      At the edge of a desolate island, pick up what the waves wash ashore to
      make instruments. Use those instruments to answer the echoes heard from
      beyond the ocean. In this hand-drawn world, enjoy a soothing soundscape
      formed by waves, footsteps and the sounds made from things washed up.
    </div>
    <img
      src="https://img.uj5u.com/2022/11/24/331135240729124.gif"
      
    />
    <div >
      Resonance of the Ocean is a short adventure game you can play in 10 ~
      30min. This game was made in the 22nd unity1week, a Japanese game jam
      event. This version is updated with an English localization and with small
      changes. In unity1week, this game placed 4th in the overall ranking, and
      1st for art and sound.
    </div>
    <div >Controls</div>
    <div >
      This game only supports keyboard controls.
      <ul >
        <li>Arrow Keys: Move</li>
        <li>Space Key(Or ZXC): Confirm</li>
        <li>ZXC Keys: pick up, replace, throw, search</li>
      </ul>
    </div>
    <div >Save Function</div>
    <div >
      There is no save function available as the time required to complete the
      game is short (10 ~ 30 min). Thank you for your understanding.
    </div>'
),
(
101,
"#FFFFFF",
"#000000",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004301_head2.png",
"https://www.youtube.com/embed/vddlEmrbNRw",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_7.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_8.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_9.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_10.png"]
',
'
<div >
      The past and future cannot be explored alone! Team up with a friend and
      piece together the mysteries surrounding Albert Vanderboom. Communicate
      what you see around you to help one another solve various puzzles and
      explore the worlds from different perspectives!
    </div>
    <div >
      The Past Within is the first <a >co-op</a> only
      point-and-click adventure set in the mysterious world of Rusty Lake.
    </div>
    <div >Features</div>
    <div >
      <ul >
        <li >A co-op experience</li>
        Play together with a friend, one in The Past, the other in The Future.
        Work together to solve the puzzles and help Rose set her father’s plan
        in motion!
        <li >Two worlds - Two perspectives</li>
        Both players will experience their environments in two different
        dimensions: 2D as well as in 3D - a first-time experience in the Rusty
        Lake universe!
        <li >Cross-platform play</li>
        As long as you can communicate with each other, you and your partner of
        choice can each play The Past Within on your preferred platform: PC,
        Mac, iOS, Android and (very soon) Nintendo Switch!
        <li >Playtime & Replayability</li>
        The game contains 2 chapters and has an average play-time of 2 hours.
        For the full experience, we recommend replaying the game from the other
        perspective. Plus you can use our replayability feature for a fresh
        start with new solutions to all puzzles.
      </ul>
    </div>
    '
),
(
201,
"#FFFFFF",
"#000000",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_201.png",
"https://www.youtube.com/embed/vddlEmrbNRw",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_7.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_8.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_9.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_10.png"]
',
'
<div >
	測驗測驗測驗
    </div>
    '
),
(
202,
"#FFFFFF",
"#000000",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_202.png",
"https://www.youtube.com/embed/vddlEmrbNRw",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_7.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_8.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_9.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_10.png"]
',
'
<div >
	測驗測驗測驗
    </div>
    '
),
(
203,
"#FFFFFF",
"#000000",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_203.png",
"https://www.youtube.com/embed/vddlEmrbNRw",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_7.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_8.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_9.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_10.png"]
',
'
<div >
	測驗測驗測驗
    </div>
    '
),
(
204,
"#FFFFFF",
"#000000",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221123235723_204.png",
"https://www.youtube.com/embed/vddlEmrbNRw",
'["https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_7.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_8.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_9.png",
"https://xiaonenglife.oss-cn-hangzhou.aliyuncs.com/static/pic/2022/11/20221110004259_10.png"]
',
'
<div >
	測驗測驗測驗
    </div>
    '
)
;

select * from posts;

drop table if exists sellopts;
create table sellopts(
	id int primary key auto_increment,
	days int,
    hours int,
    minutes int,
    discount int
);
insert into sellopts(id,days,hours,minutes,discount) values
(1,29,8,20,24);


select id,bgcolor,textcolor,headimg,videosrc,imgs,html from posts where id = 100

JS 陣列方法

JavaScript Array 物件 | 菜鳥教程 (runoob.com)

Gin Query

Gin之獲取querystring引數_GoGo在努力的博客-CSDN博客

Gin Session

gin-contrib/sessions: Gin middleware for session management (github.com)

gin-contrib/sessions 筆記 | PJCHENder 未整理筆記

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  • IEEE1588PTP在數字化變電站時鐘同步方面的應用

    IEEE1588ptp在數字化變電站時鐘同步方面的應用 京準電子科技官微——ahjzsz 一、電力系統時間同步基本概況 隨著對IEC 61850標準研究的不斷深入,國內外學者提出基于IEC61850通信標準體系建設數字化變電站的發展思路。數字化變電站與常規變電站的顯著區別在于程序層傳統的電流/電壓互 ......

    uj5u.com 2020-09-10 03:51:52 more
  • HTTP request smuggling CL.TE

    CL.TE 簡介 前端通過Content-Length處理請求,通過反向代理或者負載均衡將請求轉發到后端,后端Transfer-Encoding優先級較高,以TE處理請求造成安全問題。 檢測 發送如下資料包 POST / HTTP/1.1 Host: ac391f7e1e9af821806e890 ......

    uj5u.com 2020-09-10 03:52:11 more
  • 網路滲透資料大全單——漏洞庫篇

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    uj5u.com 2020-09-10 03:52:15 more
  • 京準講述NTP時鐘服務器應用及原理

    京準講述NTP時鐘服務器應用及原理京準講述NTP時鐘服務器應用及原理 安徽京準電子科技官微——ahjzsz 北斗授時原理 授時是指接識訓通過某種方式獲得本地時間與北斗標準時間的鐘差,然后調整本地時鐘使時差控制在一定的精度范圍內。 衛星導航系統通常由三部分組成:導航授時衛星、地面檢測校正維護系統和用戶 ......

    uj5u.com 2020-09-10 03:52:25 more
  • 利用北斗衛星系統設計NTP網路時間服務器

    利用北斗衛星系統設計NTP網路時間服務器 利用北斗衛星系統設計NTP網路時間服務器 安徽京準電子科技官微——ahjzsz 概述 NTP網路時間服務器是一款支持NTP和SNTP網路時間同步協議,高精度、大容量、高品質的高科技時鐘產品。 NTP網路時間服務器設備采用冗余架構設計,高精度時鐘直接來源于北斗 ......

    uj5u.com 2020-09-10 03:52:35 more
  • 詳細解讀電力系統各種對時方式

    詳細解讀電力系統各種對時方式 詳細解讀電力系統各種對時方式 安徽京準電子科技官微——ahjzsz,更多資料請添加VX 衛星同步時鐘是我京準公司開發研制的應用衛星授時時技術的標準時間顯示和發送的裝置,該裝置以M國全球定位系統(GLOBAL POSITIONING SYSTEM,縮寫為GPS)或者我國北 ......

    uj5u.com 2020-09-10 03:52:45 more
  • 如何保證外包團隊接入企業內網安全

    不管企業規模的大小,只要企業想省錢,那么企業的某些服務就一定會采用外包的形式,然而看似美好又經濟的策略,其實也有不好的一面。下面我通過安全的角度來聊聊使用外包團的安全隱患問題。 先看看什么服務會使用外包的,最常見的就是話務/客服這種需要大量重復性、無技術性的服務,或者是一些銷售外包、特殊的職能外包等 ......

    uj5u.com 2020-09-10 03:52:57 more
  • PHP漏洞之【整型數字型SQL注入】

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    uj5u.com 2020-09-10 03:55:40 more
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    uj5u.com 2020-09-10 03:56:07 more
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    uj5u.com 2020-09-10 03:56:16 more
最新发布
  • 使用Django Rest framework搭建Blog

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    uj5u.com 2023-04-20 08:17:54 more
  • 記錄-new Date() 我忍你很久了!

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    uj5u.com 2023-04-20 08:17:47 more
  • 使用Vue.js實作文字跑馬燈效果

    實作文字跑馬燈效果,首先用到 substring()截取 和 setInterval計時器 clearInterval()清除計時器 效果如下: 實作代碼如下: <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta ......

    uj5u.com 2023-04-20 08:12:31 more
  • JavaScript 運算子

    JavaScript 運算子/運算子 在 JavaScript 中,有一些運算子可以使代碼更簡潔、易讀和高效。以下是一些常見的運算子: 1、可選鏈運算子(optional chaining operator) ?.是可選鏈運算子(optional chaining operator)。?. 可選鏈操 ......

    uj5u.com 2023-04-20 08:02:25 more
  • CSS—相對單位rem

    一、概述 rem是一個相對長度單位,它的單位長度取決于根標簽html的字體尺寸。rem即root em的意思,中文翻譯為根em。瀏覽器的文本尺寸一般默認為16px,即默認情況下: 1rem = 16px rem布局原理:根據CSS媒體查詢功能,更改根標簽的字體尺寸,實作rem單位隨螢屏尺寸的變化,如 ......

    uj5u.com 2023-04-20 08:02:21 more
  • 我的第一個NPM包:panghu-planebattle-esm(胖虎飛機大戰)使用說明

    好家伙,我的包終于開發完啦 歡迎使用胖虎的飛機大戰包!! 為你的主頁添加色彩 這是一個有趣的網頁小游戲包,使用canvas和js開發 使用ES6模塊化開發 效果圖如下: (覺得圖片太sb的可以自己改) 代碼已開源!! Git: https://gitee.com/tang-and-han-dynas ......

    uj5u.com 2023-04-20 08:01:50 more
  • 如何在 vue3 中使用 jsx/tsx?

    我們都知道,通常情況下我們使用 vue 大多都是用的 SFC(Signle File Component)單檔案組件模式,即一個組件就是一個檔案,但其實 Vue 也是支持使用 JSX 來撰寫組件的。這里不討論 SFC 和 JSX 的好壞,這個仁者見仁智者見智。本篇文章旨在帶領大家快速了解和使用 Vu ......

    uj5u.com 2023-04-20 08:01:37 more
  • 【Vue2.x原始碼系列06】計算屬性computed原理

    本章目標:計算屬性是如何實作的?計算屬性快取原理以及洋蔥模型的應用?在初始化Vue實體時,我們會給每個計算屬性都創建一個對應watcher,我們稱之為計算屬性watcher ......

    uj5u.com 2023-04-20 08:01:31 more
  • http1.1與http2.0

    一、http是什么 通俗來講,http就是計算機通過網路進行通信的規則,是一個基于請求與回應,無狀態的,應用層協議。常用于TCP/IP協議傳輸資料。目前任何終端之間任何一種通信方式都必須按Http協議進行,否則無法連接。tcp(三次握手,四次揮手)。 請求與回應:客戶端請求、服務端回應資料。 無狀態 ......

    uj5u.com 2023-04-20 08:01:10 more
  • http1.1與http2.0

    一、http是什么 通俗來講,http就是計算機通過網路進行通信的規則,是一個基于請求與回應,無狀態的,應用層協議。常用于TCP/IP協議傳輸資料。目前任何終端之間任何一種通信方式都必須按Http協議進行,否則無法連接。tcp(三次握手,四次揮手)。 請求與回應:客戶端請求、服務端回應資料。 無狀態 ......

    uj5u.com 2023-04-20 08:00:32 more