我正在嘗試在問答游戲中動態生成問題和答案。問題/答案保存在一組物件中,并且應該在 div 內一個接一個地生成。當用戶點擊一個答案時,就會產生下一個問題。現在有5個問題,問題是生成前兩個問題后,跳過第三個問題,生成第4個問題,然后跳過第5個問題。當我提交第二個問題的答案時,控制臺中會顯示第二個和第三個問題已得到回答,即使第三個問題從未出現在頁面上。
這是javascript-
const questions = [
{
question: "Where was the first attempted allied invasion of France?",
choices: ['Normandy', 'Nice', 'Dieppe', "Bourdeaux"],
answer: "Dieppe"
},
{
question: "Which American general was in charge of the pacific campaign?",
choices: ["George Patton", "Omar Bradley", "George Marshall", "Douglas MacArthur"],
answer: "Douglas MacArthur"
},
{
question: "When was VE day?",
choices: ["April", "May", "June", "July"],
answer: "May"
},
{
question: "Which of these was considered the largest tank battle in history?",
choices: ["Battle of the Bulge", "D-Day", "Kursk", "Stalingrad", "Market Garden"],
answer: "Kursk"
},
{
question: "When did the war start?",
choices: ["1939", "1938", "1941", "1944"],
answer: "1939"
}
]
let questionIndex = 0;
//function to start the game//
const startGame = () => {
$('.start-btn').hide()
$('.game-header').hide()
$('.container').show();
renderQuestion()
}
const renderQuestion = () => {
$('#question').text(questions[questionIndex].question);
$('#answer1').text(questions[questionIndex].choices[0])
$('#answer2').text(questions[questionIndex].choices[1])
$('#answer3').text(questions[questionIndex].choices[2])
$('#answer4').text(questions[questionIndex].choices[3])
$('.btn').click(function () {
let response = $(this).text()
console.log(response)
checkAnswer(response)
})
}
//function to set the timer
//function to end the quiz
//function to save high score
const checkAnswer = (response) => {
if (response === questions[questionIndex].answer) {
window.alert('CORRECT!')
} else {
window.alert('INCORRECT!')
}
questionIndex
console.log(questionIndex)
renderQuestion()
}
$('.start-btn').click(startGame)
我相信問題與我在問題陣列之后宣告的“questionIndex”變數有關。在 checkAnswer 函式的底部,我有 questionIndex ,它應該回圈遍歷所有問題,但我不確定我做錯了什么。
這是html-
<body>
<div class="timer">
Time left
</div>
<div class="game-header">
<h1>Welcome to the WWII trivia game!</h1>
<h2>Answer all the questions before the time runs out and check your score in the end!</h2>
</div>
<button class="start-btn">Start!</button>
<div class="container">
<div id="question-container" class="hide">
<div id="question">""</div>
<div class="answers">
<button id='answer1' class="btn">Answer 1</button>
<button id='answer2' class="btn">Answer 2</button>
<button id='answer3' class="btn">Answer 3</button>
<button id='answer4' class="btn">Answer 4</button>
</div>
</div>
<div class="controls">
<button id="start-btn" class="start-btn btn">Start</button>
<button id="start-btn" class="start-btn btn hide">Next</button>
</div>
</div>
<script src="script.js"></script>
</body>
所以總結一下,我試圖回圈遍歷陣列中的所有問題和相應的答案,以便在問答游戲中一個接一個地生成它們。截至目前,第 3 和第 5 題被省略。感謝任何幫助:)
uj5u.com熱心網友回復:
我認為問題之一是您沒有檢查您的 questionIndex 是否超出范圍(0-4)。此外,當您從箭頭函式呼叫 checkAnswer() 函式時,您將該箭頭函式分配給具有 btn 類的每個元素。因此,如果您單擊答案按鈕,然后單擊下一步按鈕,您會將 questionIndex 的值增加兩倍。也許這就是問題所在。
這是我對您的問題的解決方案:
const start = document.getElementById('start');
const a1 = document.getElementById('answer1');
const a2 = document.getElementById('answer2');
const a3 = document.getElementById('answer3');
const a4 = document.getElementById('answer4');
const q = document.getElementById('question');
a1.onclick = handleRes;
a2.onclick = handleRes;
a3.onclick = handleRes;
a4.onclick = handleRes;
const questions = [{
question: "Where was the first attempted allied invasion of France?",
choices: ['Normandy', 'Nice', 'Dieppe', "Bourdeaux"],
answer: "Dieppe"
},
{
question: "Which American general was in charge of the pacific campaign?",
choices: ["George Patton", "Omar Bradley", "George Marshall", "Douglas MacArthur"],
answer: "Douglas MacArthur"
},
{
question: "When was VE day?",
choices: ["April", "May", "June", "July"],
answer: "May"
},
{
question: "Which of these was considered the largest tank battle in history?",
choices: ["Battle of the Bulge", "D-Day", "Kursk", "Stalingrad", "Market Garden"],
answer: "Kursk"
},
{
question: "When did the war start?",
choices: ["1939", "1938", "1941", "1944"],
answer: "1939"
}
]
let questionIndex = 0;
function handleRes(res) {
console.log(res.path[0].innerHTML);
checkAnswer(res.path[0].innerHTML);
}
//function to start the game//
const startGame = () => {
/*$('.start-btn').hide()
$('.game-header').hide()
$('.container').show();*/
renderQuestion()
}
const renderQuestion = () => {
/*$('#question').text(questions[questionIndex].question);
$('#answer1').text(questions[questionIndex].choices[0])
$('#answer2').text(questions[questionIndex].choices[1])
$('#answer3').text(questions[questionIndex].choices[2])
$('#answer4').text(questions[questionIndex].choices[3])*/
q.innerHTML = questions[questionIndex].question;
a1.innerHTML = questions[questionIndex].choices[0];
a2.innerHTML = questions[questionIndex].choices[1];
a3.innerHTML = questions[questionIndex].choices[2];
a4.innerHTML = questions[questionIndex].choices[3];
}
//function to set the timer
//function to end the quiz
//function to save high score
const checkAnswer = (response) => {
if (response === questions[questionIndex].answer) {
window.alert('CORRECT!')
} else {
window.alert('INCORRECT!')
}
if (questionIndex == questions.length - 1) {
return;
}
questionIndex
console.log(questionIndex)
renderQuestion()
}
start.addEventListener('click', startGame);
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/js/bootstrap.bundle.min.js" integrity="sha384-MrcW6ZMFYlzcLA8Nl NtUVF0sA7MsXsP1UyJoMp4YLEuNSfAP JcXn/tWtIaxVXM" crossorigin="anonymous"></script>
<link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<title>Document</title>
</head>
<body>
<div class="timer">
Time left
</div>
<div class="game-header">
<h1>Welcome to the WWII trivia game!</h1>
<h2>Answer all the questions before the time runs out and check your score in the end!</h2>
</div>
<button id="start" class="start-btn">Start!</button>
<div class="container">
<div id="question-container" class="hide">
<div id="question">""</div>
<div class="answers">
<button id='answer1' onclick="handleRes(this.innerHTML)" class="btn">Answer 1</button>
<button id='answer2' onclick="handleRes(this.innerHTML)" class="btn">Answer 2</button>
<button id='answer3' onclick="handleRes(this.innerHTML)" class="btn">Answer 3</button>
<button id='answer4' onclick="handleRes(this.innerHTML)" class="btn">Answer 4</button>
</div>
</div>
<div class="controls">
<button id="start-btn" class="start-btn btn">Start</button>
<button id="start-btn" class="start-btn btn hide">Next</button>
</div>
</div>
<script src="script.js"></script>
</body>
</html>
uj5u.com熱心網友回復:
正如評論中提到的,您應該將需要執行的不同任務分離到它們自己的功能中。除了其他好處之外,您可以更快地發現邏輯錯誤。如果每次有人嘗試回答時都增加 questionIndex,那么當他們回答錯誤時就會遇到問題。他們需要多次點擊按鈕,這將多次更改 questionIndex。
這是一個在沒有 jQuery 的頁面上作業的版本。
"use strict";
function byId(id){return document.getElementById(id)}
function qsa(sel,par=document){return par.querySelectorAll(sel)}
function qs(sel,par=document){return par.querySelector(sel)}
var questionIndex;
window.addEventListener('load', onl oaded, false);
function onLoaded(evt)
{
let ansBtns = qsa('.answers > .btn');
ansBtns.forEach( btn => btn.addEventListener('click', onAnswerBtnClicked, false) );
startGame();
}
function startGame()
{
qs('.start-btn').style.display = 'none';
qs('.game-header').style.display = 'none';
qs('.container').style.display = '';
questionIndex = 0;
renderQuestion(questionIndex);
}
function renderQuestion(index)
{
let curQ = questions[index];
qs('#question').textContent = curQ.question;
qs('#answer1').textContent = curQ.choices[0];
qs('#answer2').textContent = curQ.choices[1];
qs('#answer3').textContent = curQ.choices[2];
qs('#answer4').textContent = curQ.choices[3];
}
function isAnswerCorrect(answer, questionIndex)
{
let curQ = questions[questionIndex];
if (answer == curQ.answer)
return true;
else
return false;
}
function onAnswerBtnClicked(evt)
{
let answer = this.textContent;
if (isAnswerCorrect(answer, questionIndex))
{
alert('correct');
if (questionIndex < 3)
{
questionIndex ;
renderQuestion(questionIndex);
}
// all questions dealt with.
// quiz finished.
else
{
}
}
else
alert('incorrect');
}
const questions = [
{
question: "Where was the first attempted allied invasion of France?",
choices: ['Normandy', 'Nice', 'Dieppe', "Bourdeaux"],
answer: "Dieppe"
},
{
question: "Which American general was in charge of the pacific campaign?",
choices: ["George Patton", "Omar Bradley", "George Marshall", "Douglas MacArthur"],
answer: "Douglas MacArthur"
},
{
question: "When was VE day?",
choices: ["April", "May", "June", "July"],
answer: "May"
},
{
question: "Which of these was considered the largest tank battle in history?",
choices: ["Battle of the Bulge", "D-Day", "Kursk", "Stalingrad", "Market Garden"],
answer: "Kursk"
},
{
question: "When did the war start?",
choices: ["1939", "1938", "1941", "1944"],
answer: "1939"
}
];
<body>
<div class="timer">
Time left
</div>
<div class="game-header">
<h1>Welcome to the WWII trivia game!</h1>
<h2>Answer all the questions before the time runs out and check your score in the end!</h2>
</div>
<button class="start-btn">Start!</button>
<div class="container">
<div id="question-container" class="hide">
<div id="question">""</div>
<div class="answers">
<button id='answer1' class="btn">Answer 1</button>
<button id='answer2' class="btn">Answer 2</button>
<button id='answer3' class="btn">Answer 3</button>
<button id='answer4' class="btn">Answer 4</button>
</div>
</div>
<div class="controls">
<button id="start-btn" class="start-btn btn">Start</button>
<button id="start-btn" class="start-btn btn hide">Next</button>
</div>
</div>
</body>
uj5u.com熱心網友回復:
問題
乍一看,OP 看起來不錯,因為沒有最小的可復制示例,所以我并沒有花時間去測驗它。我重新格式化了它,因為有大量的空行并且阻礙了除錯——你需要看到盡可能多的代碼,你可以整齊地放在視線范圍內。我還將唯一的頂級事件處理程式設定為頂部,它不會影響功能。這是我在 OP 中看到的內容的細分:
/*
There are 7 buttons.
button#start.start-btn
button#answer1.btn
button#answer2.btn
button#answer3.btn
button#answer4.btn
button#start-btn.start-btn.btn <= Invalid id must be unique
button#start-btn.start-btn.btn.hide <= Invalid as above
- Although invalid they actual cause no problems
*/
/*
A. The first time button is clicked (button#start.start-btn):
1. startGame() is called
2. renderGame() is called
a. ALL .btn's have an event handler that calls checkAnswer() ??
B. The second time a button is clicked (button#answerX.btn):
1. checkAnswer() is called ??
2. questionIndex = 1 ??
3. renderGame() is called ??
a. ALL .btn's have an event handler that calls checkAnswer() ??
C. User clicks button#answerX.btn again:
1. checkAnswer() is called twice ??
2. questionIndex = 3 ??
3. renderGame() is called twice ??
a. ALL .btn's have an event handler that calls checkAnswer() ??
b. ALL .btn's have an event handler that calls checkAnswer() ??
Event handlers don't get overwritten they will accumulate and each one will
fire when a click event happens on a bound tag.
*/
$('.start-btn').click(startGame);
const startGame = () => {
$('.start-btn').hide();
$('.game-header').hide();
$('.container').show();
renderQuestion();
};
const renderQuestion = () => {
$('#question').text(questions[questionIndex].question);
$('#answer1').text(questions[questionIndex].choices[0]);
$('#answer2').text(questions[questionIndex].choices[1]);
$('#answer3').text(questions[questionIndex].choices[2]);
$('#answer4').text(questions[questionIndex].choices[3]);
$('.btn').click(function () { // ??
let response = $(this).text();
console.log(response);
checkAnswer(response);
});
};
const checkAnswer = (response) => {
if (response === questions[questionIndex].answer) {
window.alert('CORRECT!'); /* ?? Even for testing alert() IMO is a code
smell */
} else {
window.alert('INCORRECT!'); /* ?? That goes for prompt() and confirm()
as well */
}
questionIndex ;
console.log(questionIndex);
renderQuestion();
};
我不會向您展示如何修復該代碼,因為當其他內容發生更改時,它還會出現其他問題。所以這是一個帶有評論的作業示例。順便說一句,第四個 QA 有 5 個選擇——所以我洗掉了“市場花園”。最后我省略了 timer() 和詳細資訊部分,我已經超出了問題的范圍。
細節在例子中注釋
const qa = [{
prompt: "Where was the first attempted allied invasion of France?",
choices: ["Normandy", "Nice", "Dieppe", "Bourdeaux"],
correct: "Dieppe"
}, {
prompt: "Which American general was in charge of the pacific campaign?",
choices: ["George Patton", "Omar Bradley", "George Marshall", "Douglas MacArthur"],
correct: "Douglas MacArthur"
}, {
prompt: "When was V-Day?",
choices: ["April", "May", "June", "July"],
correct: "May"
}, {
prompt: "Which of these was considered the largest tank battle in history?",
choices: ["Battle of the Bulge", "D-Day", "Kursk", "Stalingrad"],
correct: "Kursk"
}, {
prompt: "When did WWII start?",
choices: ["1939", "1940", "1941", "1944"],
correct: "1939"
}];
let q = 0;
let userPicks = [];
/* button.start clicked */
/*
Rearrange interface start first QA with nextQA()
button.next starts disabled
*/
$('.start').on('click', function() {
//timer(duration);
$('main').show();
$('header').hide();
$(this).hide();
$('.next').show().attr('disabled', true);
nextQA();
});
/* Any input[type='radio'] is changed */
/*
button.next is enabled
This behavior forces user to answer the current QA to
move on to the next QA
*/
$(':radio').on('change', function() {
$('.next').prop('disabled', false);
});
/* button.next is clicked */
/*
Get the checked :radio and put it's value and the text of the label
that sits next to it.
ex. userPicks = [['0', 'Nice'], ['1', 'Douglas MacArthur']]
That's the first two QA first is wrong, second is right
*/
/*
Increment q. After the last QA this function gets "short circuited
to invoke endQA(). Otherwise the :radio:checked gets unchecked
and button.next gets disabled, then nextQA() is called
*/
$('.next').on('click', function() {
userPicks.push([$(':radio:checked').val(), $(':radio:checked').next().text()]);
q;
if (q === qa.length) {
return endQA();
}
$(':radio:checked').prop('checked', false);
$(this).prop('disabled', true);
nextQA();
});
/*
Populate output.question and each .pick p with current data from qa
Change the value of the :radio with qa['correct'] data from '0' to '1'
*/
function nextQA() {
$(".question").val(qa[q].prompt).attr('data-count', q 1);
$('.pick p').each(function(idx) {
$(this).text(qa[q].choices[idx]);
if ($(this).text() === qa[q].correct) {
$(this).prev().val('1');
} else {
$(this).prev().val('0');
}
});
}
/*
Rearrange interface and sort out wrong answers and right answers.
Display the score on output.score
*/
function endQA() {
// timer(false);
$('.QA').hide();
$('.next').hide();
$('.results').show();
$('.repeat').show();
let wrong = [], right = [];
userPicks.forEach((ans, idx) => {
if (ans[0] === '1') {
right.push([idx, ans[1]]);
} else {
wrong.push([idx, ans[1]]);
}
});
$('.score').val(`${right.length} out of ${qa.length}`);
}
*,
*::before,
*::after {
margin: 0;
padding: 0
}
html {
font: 300 2ch/1.2 'Segoe UI'
}
body {
padding: 8px;
}
header {
margin-bottom: 10px;
}
main {
display: none;
}
fieldset {
padding: 0 1rem 1rem;
}
legend {
margin-bottom: 8px;
font-size: 1.5rem;
}
time {
font-family: consolas;
font-size: 1.75rem;
}
time::before {
content: attr(datetime)
}
output {
display: block;
margin-bottom: 8px;
}
.question::before {
content: attr(data-count)'. '
}
ol {
margin-left: 30px;
}
.qaList {
list-style: lower-latin;
}
li {
display: list-item;
margin-bottom: 8px;
}
input,
button {
display: inline-block;
font: inherit
}
.pick {
display: inline-block;
vertical-align: middle
}
.pick input {
vertical-align: middle;
}
.pick p {
display: inline-block;
margin-left: 5px;
}
.pick:last-of-type p {
vertical-align: text-top
}
.pick:last-of-type input {
margin-top: -4.5px
}
.start,
.next,
.repeat {
width: 100%;
padding: 0.25rem 0;
font-size: 1.5rem;
font-weight: 500;
cursor: pointer
}
.next,
.repeat {
display: none
}
summary {
cursor: pointer
}
<header>
<h1>WWII Trivia</h1>
<p>Answer all the questions before the time runs out and check your score in the end</p>
</header>
<main>
<form id='quiz'>
<fieldset class='QA'>
<legend>
<time datetime="00:00"></time>
</legend>
<output class="question"></output>
<ol class='qaList'>
<li><label class='pick'>
<input name='pick' type='radio' value='0'><p></p>
</label></li>
<li><label class='pick'>
<input name='pick' type='radio' value='0'><p></p>
</label></li>
<li><label class='pick'>
<input name='pick' type='radio' value='0'><p></p>
</label></li>
<li><label class='pick'>
<input name='pick' type='radio' value='0'><p></p>
</label></li>
</ol>
</fieldset>
<fieldset class='results' hidden>
<legend>Quiz Results</legend>
<output class='score'></output>
<details>
<summary>Review Answers</summary>
<ol class='endList'></ol>
</details>
</fieldset>
</form>
</main>
<menu>
<button class='start' type='button'>Start</button>
<button class='next' type='button'>Next</button>
<button class='repeat' type='button'>Start Again</button>
</menu>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="script.js"></script>
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標籤:javascript 数组 功能
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