//軸ID
public enum AxisID
{
軸1 = 1,
軸2,
軸3,
}
public struct stuaxis
{
public string handspeed1;//速度1
public string handspeed2;//速度2
public string handspeed3;//速度3
public string handspeed4;//
public string handspeed5;//
}
static public stuaxis axisparm;