主頁 > .NET開發 > WPF+Emgucv實作在影像上畫出感興趣的區域 并進行掩膜獲取 得到影像均值 和簡單的 漫水填充

WPF+Emgucv實作在影像上畫出感興趣的區域 并進行掩膜獲取 得到影像均值 和簡單的 漫水填充

2021-08-31 16:08:43 .NET開發




<Grid.RowDefinitions>


</Grid.RowDefinitions>

        <Grid>
            <UniformGrid Columns="2">
                <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto">
                    <InkCanvas Name="ink" Background="Transparent" Cursor="Pen" ForceCursor="True">
                        <Image Name="ImgShow" Source="/temp.png" IsHitTestVisible="False">

                        </Image>
                    </InkCanvas>
                </ScrollViewer>
                <UniformGrid Rows="2">
                    <GroupBox Header="Mask" >
                        <Image x:Name="imgMask"></Image>
                    </GroupBox>
                    <GroupBox Header="Result">
                        <Image x:Name="imgResult"></Image>
                    </GroupBox>
                </UniformGrid>
            </UniformGrid>


        </Grid>
        <StackPanel Grid.Row="1" Margin="20">
            <DockPanel >
                <Grid Grid.Row="1" VerticalAlignment="Center" >
                    <Grid.ColumnDefinitions>
                        <ColumnDefinition/>
                        <ColumnDefinition/>
                        <ColumnDefinition/>
                        <ColumnDefinition/>
                        <ColumnDefinition/>
                    </Grid.ColumnDefinitions>
                    <RadioButton Grid.Column="0" VerticalAlignment="Center" Content="繪制墨跡" Click="RadioButton_Click" IsChecked="True"/>
                    <RadioButton Grid.Column="1" Content="按點擦除" Click="RadioButton_Click"/>
                    <RadioButton Grid.Column="2" Content="按線擦除" Click="RadioButton_Click"/>
                    <RadioButton Grid.Column="3" Content="選中墨跡" Click="RadioButton_Click"/>
                    <RadioButton Grid.Column="4" Content="停止操作" Click="RadioButton_Click"/>
                </Grid>
                <TextBlock HorizontalAlignment="Left" VerticalAlignment="Center" Margin="20 0 0 0">顏色選擇:</TextBlock>
                <Border CornerRadius="5"  x:Name="colorchk" Background="Black" Width="50" HorizontalAlignment="Left" MouseLeftButtonDown="Grid_MouseLeftButtonDown" ></Border>
               
            </DockPanel>
            <DockPanel>
                <Button  Margin="20 0 0 0" Width="100" Height="30" Click="Button_Click">Roi截取</Button>
                <TextBlock HorizontalAlignment="Left" VerticalAlignment="Center" Margin="20 0 0 0">興趣區域平均值:<Run Foreground="#e03997" Name="txt_meanValue"></Run></TextBlock>
                <Slider Value="https://www.cnblogs.com/mingyao-yuan/p/120" x:Name="threshould_slider" Width="200" TickPlacement="Both" TickFrequency="1" Maximum="255" IsSnapToTickEnabled="True"></Slider>
                <TextBlock HorizontalAlignment="Center" VerticalAlignment="Center">閾值<Run Text="{Binding ElementName=threshould_slider,Path=Value}"></Run></TextBlock>
                <Button  Margin="20 0 0 0" Width="100" HorizontalAlignment="Left" Height="30" Click="floodfill_Click">漫水填充</Button>
            </DockPanel>
        </StackPanel>
      
    </Grid>

</Grid>

//cs代碼
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using Emgu.CV.UI;
using Emgu.CV.Util;
using Color = System.Drawing.Color;
using Point = System.Drawing.Point;
using Rectangle = System.Drawing.Rectangle;

namespace MaskGetMean
{
///


/// MainWindow.xaml 的互動邏輯
///

public partial class MainWindow : Window
{
//宣告一個 DrawingAttributes 型別的變數
DrawingAttributes drawingAttributes;
///
/// 默認影像路徑,可拖拽影像進表單
///

string imgpath = (AppDomain.CurrentDomain.BaseDirectory + "temp.png");

    public MainWindow()
    {
        InitializeComponent();
        //創建 DrawingAttributes 類的一個實體
        drawingAttributes = new DrawingAttributes();
        //將 InkCanvas 的 DefaultDrawingAttributes 屬性的值賦成創建的 DrawingAttributes 類的物件的參考
        //InkCanvas 通過 DefaultDrawingAttributes 屬性來獲取墨跡的各種設定,該屬性的型別為 DrawingAttributes 型
        ink.DefaultDrawingAttributes = drawingAttributes;
        //設定 DrawingAttributes 的 Color 屬性設定顏色

    }
    /// <summary>
    /// 拖拽
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void MainWindow_DragEnter(object sender, DragEventArgs e)
    {
        if (e.Data.GetDataPresent(DataFormats.FileDrop))
            e.Effects = DragDropEffects.Link;                            //WinForm中為e.Effect = DragDropEffects.Link
        else e.Effects = DragDropEffects.None;                      //WinFrom中為e.Effect = DragDropEffects.None
    }

    private void MainWindow_Drop(object sender, DragEventArgs e)
    {
        string fileName = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).GetValue(0).ToString();
        if (fileName.EndsWith(".jpg") || fileName.EndsWith(".png") || fileName.EndsWith(".bmp"))
        {
            imgpath = fileName;
            ImgShow.Source = new BitmapImage(new Uri(imgpath));

            //The Imageviewer 直接彈出新的視窗
            Image<Bgr, byte> loadImg = new Image<Bgr, byte>(imgpath);
            ImageViewer viewer = new ImageViewer(loadImg, "Loaded Image");
            viewer.Show();

            //1.使用HistogramViewer不需要事先拉到設計視窗中,他是彈出視窗,你只需要直接使用便可以
            HistogramViewer.Show(loadImg[0], 32); //image[0] 顯示Blue,bin = 32
            HistogramViewer.Show(loadImg, 32); //顯示所有信道
            //獲得檔案名后的操作...
        }

    }
    private void Button_Click(object sender, RoutedEventArgs e)
    {
        //原始影像
        var OldImage = CvInvoke.Imread(imgpath);
        //獲取影像原始大小和顯示大小的比例
        double a = OldImage.Width / ImgShow.Source.Width;
        //獲取畫的坐標線集合
        var list = ink.Strokes;
        //裝輪廓集合
        VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint();

        //獲取畫的坐標點集合
        foreach (var item in list)
        { //單個輪廓坐標集合
            VectorOfPoint vectorOfPoint = new VectorOfPoint();
            foreach (var stylusPoint in item.StylusPoints)
            {
                vectorOfPoint.Push(new System.Drawing.Point[] { new System.Drawing.Point((int)(stylusPoint.X * a), (int)(stylusPoint.Y * a)) });
            }
            if (vectorOfPoint.Size <= 0)
                break;
            contours.Push(vectorOfPoint);
        }
        //準備掩膜影像
        Image<Gray, byte> mask = new Image<Gray, byte>(OldImage.Width, OldImage.Height);
        //設定全黑
        mask.SetZero();
        //把輪廓全部繪制成白色在mask上變成感興趣的區域 類似roi
        for (int i = 0; i < contours.Size; i++)
        {
            CvInvoke.DrawContours(mask, contours, i, new MCvScalar(255, 255, 255), -1, LineType.AntiAlias, null, int.MaxValue);
        }
        //準備結果影像
        Image<Bgr, byte> Result = new Image<Bgr, byte>(OldImage.Width, OldImage.Height);
        //顯示
        imgMask.Source = BitmapToBitmapImage(mask.ToBitmap());
        //CvInvoke.Imshow("DrawContours", mask);
        //獲取感興趣的區域到結果圖
        OldImage.CopyTo(Result, mask);
        //顯示
        //CvInvoke.Imshow("mask", Result);
        imgResult.Source = BitmapToBitmapImage(Result.ToBitmap());
        txt_meanValue.Text = CvInvoke.Mean(Result).V0.ToString();
    }
    /// <summary>
    /// 左鍵選擇畫筆顏色
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void Grid_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
    {
        System.Windows.Forms.ColorDialog colorDialog = new System.Windows.Forms.ColorDialog();
        if (colorDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
        {
            System.Drawing.SolidBrush sb = new System.Drawing.SolidBrush(colorDialog.Color);
            SolidColorBrush solidColorBrush = new SolidColorBrush(System.Windows.Media.Color.FromArgb(sb.Color.A, sb.Color.R, sb.Color.G, sb.Color.B));
            colorchk.Background = solidColorBrush;
            drawingAttributes.Color = new System.Windows.Media.Color() { A = sb.Color.A, B = sb.Color.B, G = sb.Color.G, R = sb.Color.R };
        }
    }


    /// <summary>
    /// Bitmap轉BitmapImage 用于Image控制元件成像
    /// </summary>
    /// <param name="bitmap"></param>
    /// <returns></returns>
    public static BitmapSource BitmapToBitmapImage(System.Drawing.Bitmap bitmap)
    {
        if (bitmap == null)
            return null;
        try
        {
            using (System.Drawing.Bitmap source = bitmap)
            {
                IntPtr ptr = source.GetHbitmap(); //obtain the Hbitmap

                BitmapSource bs = System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(
                    ptr,
                    IntPtr.Zero,
                    System.Windows.Int32Rect.Empty,
                    System.Windows.Media.Imaging.BitmapSizeOptions.FromEmptyOptions());

                DeleteObject(ptr); //release the HBitmap
                return bs;
            }
        }
        catch (Exception)
        {

            return null;
        }

    }
    [DllImport("gdi32")]
    private static extern int DeleteObject(IntPtr o);
    /// <summary>
    /// ink畫板事件
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void RadioButton_Click(object sender, RoutedEventArgs e)
    {
        if ((sender as RadioButton).Content.ToString() == "繪制墨跡")
        {
            ink.ForceCursor = true;
            ink.EditingMode = InkCanvasEditingMode.Ink;
        }
        else
        {
            ink.ForceCursor = false;
            if ((sender as RadioButton).Content.ToString() == "按點擦除")
            {
                ink.EditingMode = InkCanvasEditingMode.EraseByPoint;
            }

            else if ((sender as RadioButton).Content.ToString() == "按線擦除")
            {
                ink.EditingMode = InkCanvasEditingMode.EraseByStroke;
            }

            else if ((sender as RadioButton).Content.ToString() == "選中墨跡")
            {
                ink.EditingMode = InkCanvasEditingMode.Select;
            }

            else if ((sender as RadioButton).Content.ToString() == "停止操作")
            {
                ink.EditingMode = InkCanvasEditingMode.None;
            }
        }


    }
    /// <summary>
    /// 漫水填充
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    private void floodfill_Click(object sender, RoutedEventArgs e)
    {
        int threshould = (int)threshould_slider.Value;
        var color = System.Drawing.Color.White;
        //原始影像
        var OldImage = CvInvoke.Imread(imgpath);
        //獲取影像原始大小和顯示大小的比例
        double a = OldImage.Width / ImgShow.Source.Width;
        //獲取畫的坐標線集合
        var list = ink.Strokes;
        //裝輪廓集合
        VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint();
        //獲取畫的坐標點集合
        foreach (var item in list)
        { //單個輪廓坐標集合
            VectorOfPoint vectorOfPoint = new VectorOfPoint();
            foreach (var stylusPoint in item.StylusPoints)
            {
                vectorOfPoint.Push(new System.Drawing.Point[] { new System.Drawing.Point((int)(stylusPoint.X * a), (int)(stylusPoint.Y * a)) });
            }
            if (vectorOfPoint.Size <= 0)
                break;
            contours.Push(vectorOfPoint);
        }
        if (contours.Size == 0) return;
        //清空點
        ink.Strokes.Clear();
        //計算點的閾值平均值(不太好用 也就是沒寫好)

        //var GrayOldImage = OldImage.Clone();
        //if (GrayOldImage.NumberOfChannels == 3)
        //    CvInvoke.CvtColor(GrayOldImage, GrayOldImage, ColorConversion.Rgb2Gray);
        //int rows = GrayOldImage.Rows, cols = GrayOldImage.Cols, step = GrayOldImage.Step;
        //threshould = 0;
        //long count = 0;
        //for (int i = 0; i < contours.Size; i++)
        //{
        //    for (int j = 0; j < contours[i].Size; j++)
        //    {

        //        unsafe
        //        {
        //            byte* dataptr = (byte*)GrayOldImage.DataPointer;
        //            ///單通道影像遍歷方式
        //            int index = contours[i][j].X * step + contours[i][j].Y;
        //            value += dataptr[index];
        //        }
        //    }
        //    count += contours[i].Size;
        //}
        //value = https://www.cnblogs.com/mingyao-yuan/p/value / count;
        var data = FloodFill(OldImage.ToBitmap(), contours[0][0], color, threshould);
        if (data != null)
        {
            VectorOfVectorOfPoint NewVec = new VectorOfVectorOfPoint();
            CvInvoke.FindContours(data.ToImage(), NewVec, null, Emgu.CV.CvEnum.RetrType.External, Emgu.CV.CvEnum.ChainApproxMethod.ChainApproxTc89Kcos);
            CvInvoke.DrawContours(OldImage, NewVec, 0, new MCvScalar(0, 255, 0), 1, LineType.AntiAlias, null, 1);
            //顯示
            imgMask.Source = BitmapToBitmapImage(OldImage.ToBitmap());
            //顯示
            imgResult.Source = BitmapToBitmapImage(OldImage.ToBitmap());
            txt_meanValue.Text = CvInvoke.Mean(OldImage).V0.ToString();
            //-----------獲取roi---------------
            //準備掩膜影像
            Image mask = new Image(OldImage.Width, OldImage.Height);
            //設定全黑
            mask.SetZero();
            //把輪廓全部繪制成白色在mask上變成感興趣的區域 類似roi
            for (int i = 0; i < NewVec.Size; i++)
            {
                CvInvoke.DrawContours(mask, NewVec, i, new MCvScalar(255, 255, 255), -1, LineType.AntiAlias, null, int.MaxValue);
            }
            //準備結果影像
            Image Result = new Image(OldImage.Width, OldImage.Height);

            //獲取感興趣的區域到結果圖
            OldImage.CopyTo(Result, mask);
            //顯示
            //CvInvoke.Imshow("mask", Result);
            imgResult.Source = BitmapToBitmapImage(Result.ToBitmap());
        }

    }

    /// <summary>
    /// 
    /// </summary>
    /// <param name="src">原圖</param>
    /// <param name="location">檢測點</param>
    /// <param name="fillColor">填充顏色</param>
    /// <param name="threshould"閾值></param>
    /// <returns>填充圖,非填充部分為默認值</returns>
    unsafe public Bitmap FloodFill(Bitmap src, Point location, Color fillColor, int threshould)
    {
        try
        {
            Bitmap srcbmp = src;
            Color backColor = srcbmp.GetPixel(location.X, location.Y);
            Bitmap dstbmp = new Bitmap(src.Width, src.Height);
            int w = srcbmp.Width; int h = srcbmp.Height;
            Stack<Point> fillPoints = new Stack<Point>(w * h);
            System.Drawing.Imaging.BitmapData bmpData = https://www.cnblogs.com/mingyao-yuan/p/srcbmp.LockBits(new Rectangle(0, 0, srcbmp.Width, srcbmp.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
            System.Drawing.Imaging.BitmapData dstbmpData = dstbmp.LockBits(new Rectangle(0, 0, dstbmp.Width, dstbmp.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
            int stride = bmpData.Stride; int stridedst = dstbmpData.Stride; byte* srcbuf = (byte*)bmpData.Scan0.ToPointer();
            int* dstbuf = (int*)dstbmpData.Scan0.ToPointer();
            int cr = backColor.R, cg = backColor.G, cb = backColor.B, ca = backColor.A;
            byte fcr = fillColor.R, fcg = fillColor.G, fcb = fillColor.B; int fc = fillColor.ToArgb();
            if (location.X < 0 || location.X >= w || location.Y < 0 || location.Y >= h) return null; fillPoints.Push(new Point(location.X, location.Y)); int[,] mask = new int[w, h];
            while (fillPoints.Count > 0)
            {
                Point p = fillPoints.Pop();
                mask[p.X, p.Y] = 1;
                dstbuf[p.X + p.Y * w] = fc;
                if (p.X > 0 && (mask[p.X - 1, p.Y] != 1) && Math.Abs(cb - srcbuf[4 * (p.X - 1) + p.Y * stride]) + Math.Abs(cg - srcbuf[4 * (p.X - 1) + 1 + p.Y * stride]) + Math.Abs(cr - srcbuf[4 * (p.X - 1) + 2 + p.Y * stride]) < threshould && Math.Abs(ca - srcbuf[4 * (p.X - 1) + 3 + p.Y * stride]) < threshould)
                {
                    dstbuf[(p.X - 1) + p.Y * w] = fc;
                    fillPoints.Push(new Point(p.X - 1, p.Y)); mask[p.X - 1, p.Y] = 1;
                }
                if (p.X < w - 1 && (mask[p.X + 1, p.Y] != 1) && Math.Abs(cb - srcbuf[4 * (p.X + 1) + p.Y * stride]) + Math.Abs(cg - srcbuf[4 * (p.X + 1) + 1 + p.Y * stride]) + Math.Abs(cr - srcbuf[4 * (p.X + 1) + 2 + p.Y * stride]) < threshould && Math.Abs(ca - srcbuf[4 * (p.X + 1) + 3 + p.Y * stride]) < threshould)
                { dstbuf[(p.X + 1) + p.Y * w] = fc; fillPoints.Push(new Point(p.X + 1, p.Y)); mask[p.X + 1, p.Y] = 1; }
                if (p.Y > 0 && (mask[p.X, p.Y - 1] != 1) && Math.Abs(cb - srcbuf[4 * p.X + (p.Y - 1) * stride]) + Math.Abs(cg - srcbuf[4 * p.X + 1 + (p.Y - 1) * stride]) + Math.Abs(cr - srcbuf[4 * p.X + 2 + (p.Y - 1) * stride]) < threshould && Math.Abs(ca - srcbuf[4 * p.X + 3 + (p.Y - 1) * stride]) < threshould)
                { dstbuf[p.X + (p.Y - 1) * w] = fc; fillPoints.Push(new Point(p.X, p.Y - 1)); mask[p.X, p.Y - 1] = 1; }
                if (p.Y < h - 1 && (mask[p.X, p.Y + 1] != 1) && Math.Abs(cb - srcbuf[4 * p.X + (p.Y + 1) * stride]) + Math.Abs(cg - srcbuf[4 * p.X + 1 + (p.Y + 1) * stride]) + Math.Abs(cr - srcbuf[4 * p.X + 2 + (p.Y + 1) * stride]) < threshould && Math.Abs(ca - srcbuf[4 * p.X + 3 + (p.Y + 1) * stride]) < threshould)
                { dstbuf[p.X + (p.Y + 1) * w] = fc; fillPoints.Push(new Point(p.X, p.Y + 1)); mask[p.X, p.Y + 1] = 1; }
            }
            fillPoints.Clear(); srcbmp.UnlockBits(bmpData); dstbmp.UnlockBits(dstbmpData); return dstbmp;
        }
        catch
        { 
            return null; 
        }
    }
}

}

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