記一次作業
運行截圖
Server

Client

完整代碼
Server
import java.io.IOException;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Random;
import java.util.Scanner;
public class ServerDemo {
private int flag;
public void server() throws IOException {
//創建一個服務器
System.out.println("服務端啟動,等待客戶端連接,,,");
PrintWriter out = null;
Scanner getClient = null;
ServerSocket server = null;
Socket client = null;
this.setFlag();
try {
server = new ServerSocket(6666);
//創建一個接收連接客戶端的物件
client = server.accept();
System.out.println(client.getInetAddress() + " 已成功連接到此臺服務器上,");
//字符輸出流
out = new PrintWriter(client.getOutputStream()); //向客戶端發送資料
out.println("歡迎來到猜數字小游戲(1-100)!!!");
out.flush();//將緩沖流中的資料全部輸出
getClient = new Scanner(client.getInputStream()); //接收客戶端發送的資料
//阻塞等待客戶端發送訊息過來
while (getClient.hasNextLine()) {
String returnMsg = null;
String tmp = getClient.nextLine();
if ("e".equals(tmp)) {
break;
} else if ("c".equals(tmp)) {
returnMsg = "歡迎來到新一輪的猜數字小游戲(1-100)!!!";
this.setFlag();
} else {
int clientInput = Integer.parseInt(tmp);
if (clientInput > flag) {
returnMsg = "你輸入的數字大了!!!";
} else if (clientInput < flag) {
returnMsg = "你輸入的數字小了!!!";
} else {
returnMsg = "恭喜你,猜中了!!!繼續(輸入c),退出(輸入e)";
}
}
out.println(returnMsg); //向客戶端發送資料
out.flush();
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} finally {
out.close();
getClient.close();
server.close();
}
}
// 生成亂數字
public void setFlag() {
Random r = new Random();
flag = r.nextInt(100);
System.out.println("猜數字小游戲答案:flag = " + flag);
}
public static void main(String[] args) throws IOException {
new ServerDemo().server();
}
}
Client
import java.io.IOException;
import java.io.PrintWriter;
import java.net.Socket;
import java.util.Scanner;
public class ClientDemo {
public void client() throws IOException {
System.out.println("正在向服務器請求連接,,,");
Socket client = null;
Scanner getKey = null;
Scanner getServer = null;
PrintWriter out = null;
try {
client = new Socket("127.0.0.1", 6666);
getServer = new Scanner(client.getInputStream());
System.out.println(getServer.nextLine());
out = new PrintWriter(client.getOutputStream());
System.out.print("請輸入數字:");
//先讀取鍵盤錄入方可向服務端發送訊息
getKey = new Scanner(System.in);
while (getKey.hasNextLine()) {
//寫到服務端的的控制臺
out.println(getKey.nextLine());
out.flush();
try {
System.out.println("提示訊息:" + getServer.nextLine());
System.out.print("請輸入數字:");
} catch (Exception e) {
System.out.print("游戲結束!!!");
break;
}
//阻塞等待接收服務端的訊息
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
} finally {
getKey.close();
getServer.close();
out.close();
client.close();
}
}
public static void main(String[] args) throws IOException {
new ClientDemo().client();
}
}

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