void StartLayer::onKeyPressed(EventKeyboard::KeyCode keyCode, Event *event)
{
if (keyCode == EventKeyboard::KeyCode::KEY_UP_ARROW || keyCode == EventKeyboard::KeyCode::KEY_DPAD_UP)
{
}
這樣添加的時候,寫的游戲手柄的鍵值是多少?
uj5u.com熱心網友回復:
最簡單的方法,在捕獲按鍵事件的時候,把對應的碼值輸出就知道了轉載請註明出處,本文鏈接:https://www.uj5u.com/qita/129200.html
標籤:Cocos2d-x
