●mine.h
#ifndef _MINE_H_
#define _MINE_H_
#include <stdio.h>
#include<stdlib.h>
#include <time.h>
#include <Windows.h>
#pragma warning(disable:4996)
#define ROW 12
#define COL 12
#define NUM 20
void Game();
void InitBoard(char board[][COL], int row, int col, char elem);
void ShowBoard(char board[][COL], int row, int col);
int GetMine(char mine[][COL], int x, int y);
void SetMine(char mine[][COL], int row, int col);
//void InitBoard(char board[ROW][COL],int row,int col,char)
#endif
●mine.c
#include "mine.h"
void InitBoard(char board[][COL], int row, int col, char elem)
{
int i,j;
for (i = 0; i <row; i++)
{
for (j = 0; j < col ; j++)
{
board[i][j] = elem;
}
}
}
char GetNum(char mine[][COL], int x, int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1]+ \
mine[x][y - 1] + mine[x][y + 1]+\
mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1]-7*'0';
}
void SetMine(char mine[][COL], int row, int col)
{
int n = NUM;
while (n)
{
int x = rand() % (ROW - 2) + 1;
int y = rand() % (COL - 2) + 1;
if (mine[x][y] == '1')
continue;
mine[x][y] = '1';
n--;
}
}
void ShowBoard(char board[][COL], int row, int col)
{
int i, j;
printf(" ");
for (i = 1; i <= ROW - 2; i++)
{
printf(" %-2d|", i);
}
printf("\n");
for (j = 1; j <= ROW - 2; j++)
{
printf("----");
}
printf("---\n");
for (i = 1; i <=ROW - 2; i++)
{
printf("%2d|", i);
for (j = 1; j <= COL - 2; j++)
{
printf(" %-2c|", board[i][j]);
}
printf("\n");
for (j = 1; j <= ROW - 2; j++)
{
printf("----");
}
printf("---\n");
}
}
void Game()
{
srand((unsigned long)time(NULL));
char board[ROW][COL];
char mine[ROW][COL];
InitBoard(board,ROW, COL, '*');
InitBoard(mine,ROW, COL, '0');
SetMine(mine, ROW, COL);
int count = (ROW - 2)*(COL - 2) - NUM;
do
{
system("cls");
int x = 0;
int y = 0;
ShowBoard(board, ROW, COL);
printf("請輸入你要掃的位置:>");
scanf("%d %d",&x, &y);
if (x<1 || x>10 || y<1 || y>10)
{
printf("輸入位置錯誤,請重新輸入... \n");
Sleep(2000);
continue;
}
if (board[x][y]!='*')
{
printf("該位置已被掃過,請重新輸入... \n");
Sleep(2000);
continue;
}
if (mine[x][y] == '0')
{
count--;
board[x][y] = GetNum(mine, x, y);
}
else {
printf("你輸入的位置(%d,%d)有雷!\n", x, y);
break;
}
} while (count);
if (count == 0)
{
printf("恭喜你掃雷成功! \n");
}
else
{
printf("掃雷結束,你被炸死了! \n");
ShowBoard(mine, ROW, COL);
}
}
●main.c
#include "mine.h"
static void Menu()
{
printf("############################################\n");
printf("### 歡迎來到掃雷游戲 ! ###\n");
printf("############################################\n");
printf("### 1.Play 2.Exit ###\n");
printf("############################################\n");
printf("Please Enter Select => ");
}
int main()
{
int quit = 0;
do{
int select = 0;
Menu();
scanf("%d", &select);
switch (select)
{
case 1:
Game();
printf("當前游戲已經結束 ... 再來一把? \n");
break;
case 2:
quit = 1;
printf("再見,歡迎下次來玩! \n");
break;
default :
printf("選擇錯誤 ... 請重新選擇! \n");
break;
}
} while (!quit);
return 0;
}




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