文章目錄
- 一.問題描述
- 二.基本流程
- 三.步驟
- 1.創建選單
- 2.初始化棋盤
- 3.列印棋盤
- 4.玩家下棋
- 5.電腦下棋
- 6.判斷勝負
- 四.完整代碼實作
一.問題描述
用c語言實作多子棋,這里演示一下五子棋,大家如果想實作不同的()子棋,只需要改變一
下如下代碼的行和列即可
此代碼采用分檔案撰寫的方式,可以使大家清楚理解,
#define ROW 5
#define COL 5
二.基本流程
1.選單界面選擇開始或者退出游戲,
2.創建棋盤并初始化,
3.列印棋盤,
4.玩家落子(玩家輸入行,列坐標的方式來落子), * 表示玩家落子,
5.判定勝負關系(輸,贏,和棋),'Q’ 表示和棋,
6.電腦落子(隨機位置落子) , # 表示電腦落子,
7.判定勝負關系,
8.回到 步驟2 繼續執行,
三.步驟
1.創建選單
void menu()
{
printf("*********************************\n");
printf("***********1 .play **************\n");
printf("***********0 .exit **************\n");
printf("*********************************\n");
}
2.初始化棋盤
棋盤:使用5行5列的二維陣列來表示,元素型別是char,若想更改行,列數,在頭檔案里
更改即可,
初始化棋盤: 將棋盤上未下子的地方初始化成空格,
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
3.列印棋盤
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j <= col - 1)
printf("|");
}
printf("\n");
if (i <= row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j <= col - 1)
printf("|");
}
printf("\n");
}
}
}
列印效果如下:

4.玩家下棋
玩家輸入行列坐標表示落子,使用字符 * 表示玩家落子,
注意:
1.玩家落子需要在棋盤范圍內,
2.玩家要在棋盤上空的地方落子,
3.如果輸入的坐標不滿足要重新輸入,
void PlayerMove(char board[ROW][COL], int row, int col)
{
printf("玩家走:\n");
int x = 0;
int y = 0;
while (1)
{
printf("請輸入坐標:");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] != ' ')
{
printf("坐標被占用,請重新輸入!\n");
}
else
{
board[x - 1][y - 1] = '*';
break;
}
}
else
{
printf("坐標非法,請重新輸入!\n");
}
}
}
5.電腦下棋
電腦隨機產生行列坐標,# 表示電腦落子,
注意:
1.要在主函式中使用srand((unsigned int)time(0)),以產生亂數,
2.要在棋盤上空的地方下棋,
void ComputerMove(char board[ROW][COL],int row,int col)
{
printf("電腦走:\n");
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
6.判斷勝負
此處約定回傳結果的含義:
(1)回傳 * 表示玩家獲勝
(2)回傳 # 表示電腦獲勝
(3)回傳 C 表示勝負未分
(4) 回傳 Q 表示平局
1.判定是否平局
(1)呼叫isFull函式,
(2)如果陣列中有元素為空,那么沒滿,回傳0,如果全不為空,滿了,回傳1,
(3)如果棋盤滿了未分出勝負,平局,
2.判定哪方勝利
(1)判定所有的行
(2)判定所有的列
(3)判定兩條對角線
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
// 判斷所有的行
for (i = 0; i < row; i++)
{
int count = 0;
for (j = 0; j < col - 1; j++)
{
if (board[i][j] == board[i][j + 1] && board[i][j] != ' ')
{
count++;
}
}
if (count == col - 1)
return board[i][j];
}
// 判斷所有的列
for (i = 0; i < col; i++)
{
int count = 0;
for (j = 0; j < row - 1; j++)
{
if (board[j][i] == board[j + 1][i] && board[j][i] != ' ')
{
count++;
}
}
if (count == row - 1)
return board[j][i];
}
// 判斷所有的對角線
int count1 = 0, count2 = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (i == j && board[i][j] != ' ')
count1++;
else if (i + j == row && board[i][j] != ' ')
{
count2++;
}
}
}
if (count1 == row)
return board[0][0];
if (count2 == row)
return board[0][col - 1];
// 判斷棋盤是否滿
if (isFull(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
四.完整代碼實作
test.c檔案代碼
#include<stdio.h>
#include<time.h>
#include"game.h"
void menu()
{
printf("*********************************\n");
printf("***********1 .play **************\n");
printf("***********0 .exit **************\n");
printf("*********************************\n");
}
void game()
{
char board[ROW][COL];
char ret = 0;
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayerMove(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
DisplayBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
ret = CheckWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
DisplayBoard(board, ROW, COL);
}
if (ret == '*')
{
printf("玩家贏\n");
}
else if (ret == '#')
{
printf("電腦贏\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("請輸入選擇:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戲\n");
break;
default :
printf("選擇錯誤\n");
break;
}
} while (input);
}
game.h檔案代碼
#define ROW 5
#define COL 5
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL],int row,int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char CheckWin(char board[ROW][COL], int row, int col);
game.c檔案代碼
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j <= col - 1)
printf("|");
}
printf("\n");
if (i <= row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j <= col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
printf("玩家走:\n");
int x = 0;
int y = 0;
while (1)
{
printf("請輸入坐標:");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] != ' ')
{
printf("坐標被占用,請重新輸入!\n");
}
else
{
board[x - 1][y - 1] = '*';
break;
}
}
else
{
printf("坐標非法,請重新輸入!\n");
}
}
}
void ComputerMove(char board[ROW][COL],int row,int col)
{
printf("電腦走:\n");
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int isFull(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char CheckWin(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
int count = 0;
for (j = 0; j < col - 1; j++)
{
if (board[i][j] == board[i][j + 1] && board[i][j] != ' ')
{
count++;
}
}
if (count == col - 1)
return board[i][j];
}
for (i = 0; i < col; i++)
{
int count = 0;
for (j = 0; j < row - 1; j++)
{
if (board[j][i] == board[j + 1][i] && board[j][i] != ' ')
{
count++;
}
}
if (count == row - 1)
return board[j][i];
}
int count1 = 0, count2 = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (i == j && board[i][j] != ' ')
count1++;
else if (i + j == row && board[i][j] != ' ')
{
count2++;
}
}
}
if (count1 == row)
return board[0][0];
if (count2 == row)
return board[0][col - 1];
if (isFull(board, row, col) == 1)
{
return 'Q';
}
return 'C';
}
好了,介紹到這里,大家也可以去動手嘗試了
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