C語言撰寫的有點粗糙,模擬的功能基本齊全,看見不足,還請賜教!
1.建立一個可以持續玩下去的框架
int main()
{
int input;
srand((unsigned)time(NULL));
do
{
printf("******** 1.paay 2.exit **********\n");//選單
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戲退出\n");
break;
default:
printf("選擇錯誤,請選擇!\n");
break;
}
} while (input);
return 0;
}
2.框架完成后就該填充內容,完成game函式!
建立掃雷戰場,初始化好


下面就是設定雷的位置,采用隨機函式和下標結合的手法,

掃雷程序,一步一次判斷;
源代碼如下:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define LEISHU 10
void Initboard(char qi[ROWS][COLS], int row, int col, char set)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
qi[i][j] = set;
}
}
}
void printboard(char qi[ROWS][COLS], int row, int col)
{
for (int i = 0; i <= 9; i++)
printf("%d ", i);
printf("\n");
for (int i = 1; i <= row; i++)
{
printf("%d ", i);
for (int j = 1; j <= col; j++)
{
printf("%c ",qi[i][j]);
}
printf("\n");
}
}
void setboard(char qi[ROWS][COLS], int row, int col)
{
int count =LEISHU;
while (count)
{
//設定雷陣列下標;
int x = rand() % row + 1;
int y = rand() % col + 1;
if (qi[x][y] != '1')
{
qi[x][y] = '1';
count--;
}
}
}
void findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x, y;//陣列行列坐標;
while (1)
{
printf("請輸入坐標:");
scanf("%d %d", &x, &y);
if (mine[x][y] != '1')
{
//沒有雷,列印show
int count = (mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] +
mine[x][y - 1] + mine[x + 1][y + 1] + mine[x][y + 1] +
mine[x + 1][y - 1] + mine[x + 1][y] - 8 * '0');//除你在你輸入坐標以外,周圍8個含有地雷的個數
show[x][y] = count + '0';
printboard(show, ROW, COL);
}
else
{
printf("您被炸死了!\n");
break;
}
}
printboard(mine, ROW, COL);//不管輸贏這局結束后把顯示雷的陣列列印出來
}
game()
{
char mine[ROWS][COLS] = { 0 };//擺放雷的陣列
char show[ROWS][COLS] = { 0 };//排查雷的個數的陣列
//初始化雷陣列
Initboard(mine, ROWS, COLS, '0');//初始化為零
Initboard(show, ROWS, COLS, '*');//初始化為*
//設定雷
setboard(mine, ROW, COL);
printboard(show, ROW, COL);
//排查雷
findmine(mine, show,ROW, COL);
}
int main()
{
int input;
srand((unsigned)time(NULL));
do
{
printf("******** 1.paay 2.exit **********\n");//選單
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戲退出\n");
break;
default:
printf("選擇錯誤,請選擇!\n");
break;
}
} while (input);
return 0;
}
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標籤:其他
