在做全景拼接的時候,為了保持圖片中的空間約束與視覺的一致性,需要進行柱面投影,否則離中心影像距離越遠的影像拼接后變形越大,
柱面投影公式為

這個是https://blog.csdn.net/zouxin_88/article/details/85167602的代碼,rgb彩色的
int main()
{
cv::Mat image1 = cv::imread("images/1.jpg", 1);
if (!image1.data)
return 0;
imshow("image1", image1);
Mat imgOut = Mat(image1.rows, image1.cols, CV_8UC3);
float w = image1.cols;
float h = image1.rows;
float f = (w / 2) / atan(PI / 8);
for (int i = 0; i < image1.rows; i++)
{
for (int j = 0; j < image1.cols; j++)
{
float x = j;
float y = i;
float x1 = f * atan((x - w / 2) / f) + f * atan(w / (2.0f * f));
float y1 = f * (y - h / 2.0f) / sqrt((x - w / 2.0f) * (x - w / 2.0f) + f * f) + h / 2.0f;
int col = (int)(x1 + 0.5f);//加0.5是為了四舍五入
int row = (int)(y1 + 0.5f);//加0.5是為了四舍五入
if (col < image1.cols && row < image1.rows)
{
imgOut.at<Vec3b>(row, col)[0] = image1.at<Vec3b>(i, j)[0];
imgOut.at<Vec3b>(row, col)[1] = image1.at<Vec3b>(i, j)[1];
imgOut.at<Vec3b>(row, col)[2] = image1.at<Vec3b>(i, j)[2];
}
}
}
imshow("imgOut", imgOut);
waitKey(0);
return 0;
}
這是本人,改進,針對灰度圖的
cv::Mat image1 = cv::imread("E:\\zcb_work\\2113\\pic2\\k.jpg", 0);
if (!image1.data)
return 0;
imshow("image1", image1);
cv::Mat image2 = cv::imread("E:\\zcb_work\\2113\\pic2\\j.jpg", 0);
if (!image2.data)
return 0;
imshow("image2", image2);
Mat imgOut1 = Mat(image1.rows, image1.cols, CV_8UC1);
imgOut1.setTo(0);
Mat imgOut2 = Mat(image2.rows, image2.cols, CV_8UC1);
imgOut2.setTo(0);
float w = image1.cols;
float h = image1.rows;
float f = (w / 2) / atan(PI / 8);
for (int i = 0; i < image1.rows; i++)
{
for (int j = 0; j < image1.cols; j++)
{
float x = j;
float y = i;
float x1 = f * atan((x - w / 2) / f) + f * atan(w / (2.0f * f));
float y1 = f * (y - h / 2.0f) / sqrt((x - w / 2.0f) * (x - w / 2.0f) + f * f) + h / 2.0f;
int col = (int)(x1 + 0.5f);//加0.5是為了四舍五入
int row = (int)(y1 + 0.5f);//加0.5是為了四舍五入
if (col < image1.cols && row < image1.rows)
{
imgOut1.at<uchar>(row, col) = image1.at<uchar>(i, j);
imgOut2.at<uchar>(row, col) = image2.at<uchar>(i, j);
//imgOut.at<Vec3b>(row, col)[1] = image1.at<Vec3b>(i, j)[1];
//imgOut.at<Vec3b>(row, col)[2] = image1.at<Vec3b>(i, j)[2];
}
}
}
imshow("imgOut1", imgOut1);
imshow("imgOut2", imgOut2);
原圖

柱面投影

用surf演算法,特征檢測,

合成這樣,呵呵呵,

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