專案上線后發現偶發崩潰,堆疊如下
#87 Thread
SIGSEGV
SEGV_ACCERR
game il2cpp::vm::Class::Init(Il2CppClass*) (Class.cpp:1464)
1 game il2cpp::vm::Object::NewAllocSpecific(Il2CppClass*) (Object.cpp:255)
2 game il2cpp::vm::Object::NewAllocSpecific(Il2CppClass*) (Object.cpp:255)
3 game BigInteger_ModPow_m3776562770 (il2cpp-codegen-il2cpp.h:487)
4 game RSAManaged_EncryptValue_m4149543654 (Bulk_Mono.Security_0.cpp:28233)
5 game PKCS1_Encrypt_v15_m1016948107 (Bulk_mscorlib_0.cpp:42186)
6 game TlsClientKeyExchange_ProcessCommon_m2327374157 (Bulk_Mono.Security_0.cpp:41)
7 game RecordProtocol_BeginSendRecord_m615249746 (Bulk_Mono.Security_0.cpp:41293)
8 game RecordProtocol_SendRecord_m515492272 (Bulk_Mono.Security_0.cpp:40075)
9 game SslClientStream_OnNegotiateHandshakeCallback_m4211921295 (Bulk_Mono.Security_1.cpp:6937)
10 game SslStreamBase_AsyncHandshakeCallback_m2936782521 (Bulk_Mono.Security_1.cpp:0)
11 game RuntimeInvoker_Void_t1185182177_RuntimeObject(void (*)(), MethodInfo const*, void*, void**) (Il2CppInvokerTable.cpp:35945)
12 game il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (Runtime.cpp:521)
13 game il2cpp::vm::ThreadPoolCompartment::WorkerThreadRunLoop() (ThreadPool.cpp:838)
14 game il2cpp::vm::WorkerThreadEntryPoint(void*) (ThreadPool.cpp:917)
15 game il2cpp::os::Thread::RunWrapper(void*) (Thread.cpp:169)
16 game il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) (ThreadImpl.cpp:106)
17 libsystem_pthread.dylib __pthread_body + 132
18 libsystem_pthread.dylib _pthread_start + 22837406264721460
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unity版本 2018.2.13f1轉載請註明出處,本文鏈接:https://www.uj5u.com/qita/39279.html
標籤:Unity3D
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