一:效果演示
讓RectTransform下某些屬性不可以在Inspector面板上修改
二:代碼實作
using UnityEngine;
public class Test : MonoBehaviour
{
static DrivenRectTransformTracker tracker = new DrivenRectTransformTracker();
private void Awake()
{
tracker.Clear();
tracker.Add(gameObject, gameObject.GetComponent<RectTransform>(), DrivenTransformProperties.Pivot | DrivenTransformProperties.Anchors);
}
}
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標籤:其他
