我正在嘗試按照 Volnei 書中介紹的方法(基于完整計數)在 FPGA 上練習去抖動(“Circuit Design with VHDL它在下一個正時鐘邊沿將計數器(因此也是 MSB)歸零。總之,計數器總共跨越了 $S = 2^N 1$ 個狀態,導致 $T{deb} = 2^N/f_{clk (50MHz)} = 21 ms$ 對于上面給出的數值。
但是,測驗此示例給出的代碼未給出預期結果。
去抖動
LIBRARY ieee;
USE ieee.std_logic_1164.ALL;
USE ieee.numeric_std.ALL;
USE IEEE.math_real.ALL;
ENTITY E13_button_debouncer IS
GENERIC (
T_DEB_MS : NATURAL := 25;
f_clk : NATURAL := 50_000);
PORT (
clk : IN STD_LOGIC;
rst : IN STD_LOGIC;
b_in : IN STD_LOGIC;
b_out : OUT STD_LOGIC
);
END E13_button_debouncer;
ARCHITECTURE single_switch OF E13_button_debouncer IS
CONSTANT COUNTER_BITS : NATURAL := 1 INTEGER(ceil(log2(real(T_DEB_MS * f_clk))));
-- ! Optional :
SIGNAL x_reg : STD_LOGIC;
BEGIN
proc_name : PROCESS (clk)
VARIABLE count : unsigned(COUNTER_BITS - 1 DOWNTO 0);
BEGIN
IF rising_edge(clk) THEN
IF rst = '0' THEN
count := (OTHERS => '0');
x_reg <= '0';
b_out <= '0';
ELSE
x_reg <= b_in;
IF b_out = x_reg THEN
count := (OTHERS => '0');
ELSE
count := count 1;
END IF;
END IF;
END IF;
IF falling_edge(clk) THEN
IF count(COUNTER_BITS - 1) THEN
b_out <= NOT b_out;
END IF;
END IF;
END PROCESS proc_name;
END ARCHITECTURE;
試驗臺
LIBRARY ieee;
USE ieee.std_logic_1164.ALL;
USE ieee.numeric_std.ALL;
ENTITY E13_button_debouncer_tb IS
END E13_button_debouncer_tb;
ARCHITECTURE sim OF E13_button_debouncer_tb IS
CONSTANT clk_hz : INTEGER := 50_000;
CONSTANT clk_period : TIME := 1 sec / clk_hz;
CONSTANT T_DEB_MS : NATURAL := 25;
SIGNAL clk : STD_LOGIC := '1';
SIGNAL rst : STD_LOGIC := '0';
SIGNAL b_in : STD_LOGIC := '0';
SIGNAL b_out : STD_LOGIC := '1';
BEGIN
clk <= NOT clk AFTER clk_period / 2;
bu_deboun : ENTITY work.E13_button_debouncer(single_switch)
GENERIC MAP(f_clk => clk_hz, T_DEB_MS => T_DEB_MS)
PORT MAP(
clk => clk,
rst => rst,
b_in => b_in,
b_out => b_out
);
SEQUENCER_PROC : PROCESS
BEGIN
WAIT FOR clk_period * 1;
rst <= '1';
b_in <= '1';
WAIT FOR 1 ms;
b_in <= '0';
WAIT FOR 1 ms;
b_in <= '1';
WAIT FOR 100 ms;
b_in <= '0';
WAIT FOR 1 ms;
b_in <= '1';
WAIT FOR 10 ms;
b_in <= '0';
WAIT FOR 10 ms;
END PROCESS;
END ARCHITECTURE;
模擬

我希望代碼像下面的照片一樣作業:

uj5u.com熱心網友回復:
要首先解決問題以避免合成時出錯,需要更改代碼,感謝(@thebusybee,@user16145658,@MatthiasSchweikart):
BEGIN
IF rising_edge(clk) THEN
IF rst = '0' THEN
count := (OTHERS => '0');
x_reg <= '0';
ELSE
x_reg <= b_in;
IF b_out = x_reg THEN
count := (OTHERS => '0');
ELSE
count := count 1;
END IF;
END IF;
END IF;
IF falling_edge(clk) THEN
IF rst = '0' THEN
b_out <= '0';
ELSE
REPORT "we are in falling edge and the counter value : " & INTEGER'image(to_integer(count));
IF count(COUNTER_BITS - 1) THEN
b_out <= NOT b_out;
END IF;
END IF;
END IF;
END PROCESS proc_name;
END ARCHITECTURE;
問題在這里:
GENERIC (
T_DEB_MS : NATURAL := 25;
f_clk : NATURAL := 50_000);
PORT (
clk : IN STD_LOGIC;
rst : IN STD_LOGIC;
b_in : IN STD_LOGIC;
b_out : OUT STD_LOGIC
);
END E13_button_debouncer;
ARCHITECTURE single_switch OF E13_button_debouncer IS
CONSTANT COUNTER_BITS : NATURAL := 1 INTEGER(ceil(log2(real(T_DEB_MS * f_clk))));
這導致 N=21,這意味著去抖動時間將為 41 秒。所以要解決它,我應該這樣做:0.025 * fclk = 1250 => 結果 N= 10 => 1 =11。然后計數器將計數到 2048,導致去抖時間為 40 毫秒。這對我的應用程式來說沒問題。

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