json = cjson
require "Cocos2d"
require "Cocos2dConstants"
-- require "SystemConst"
TRUE = 1
FALSE = 0
function LOCALSTR( str )
return str
end
--set dir
cc.FileUtils:getInstance():addSearchPath("src")
cc.FileUtils:getInstance():addSearchPath("res")
local sceneGame = cc.Scene:create()
local uilayer = ccs.GUIReader:getInstance():widgetFromJsonFile("publish/zhuanpan.ExportJson")
local closebtn = ccui.Helper:seekWidgetByTag(uilayer,248507)setVisible(false)
MUiUtility.AddClose(uilayer,248507,self)--右上角關閉按鈕
closebtn:addTouchEventListener( self:CloseHandle() )
sceneGame:addChild(uilayer)
cc.Director:getInstance():runWithScene(sceneGame)
我是一個初學者,用lua呼叫cocos studio匯出的ui界面后想加入按鈕的回應事件,先加了個關閉按鈕,但是寫完運行就是黑屏了,請問我哪里寫錯了?急。。拜托了(ps:版本比較老了,求大神諒解)
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標籤:Cocos2d-x
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