這個可以移動但是不能開火,沒有寫備注請見諒
import sys
import pygame
from pygame.sprite import Sprite
from pygame.sprite import Group
class Setting():
def __init__(self):
self.screen_width = 800
self.screen_height = 600
self.bg_colour = (255, 240, 245)
self.bullet_factor=1
self.bullet_width=10
self.bullet_height=15
self.bullet_colour=(0,255,127)
class bullet(Sprite):
def __init__(self,screen):
super(bullet,self).__init__()
self.screen=screen
self.rect=(0,0,Setting.bullet_width,Setting.bullet_height)
self.rect.centerx=ship.rect.centerx
self.rect.bottom=ship.rect.bottom
self.y = float(self.rect.y)
self.color = Setting.bullet_colour
self.speed_factor = Setting.bullet_factor
def update(self):
self.y -= self.speed_factor
self.rect.y = self.y
def draw_bullet(self):
pygame.draw().rect(self.screen, self.color, self.rect)
class ship():
def __init__(self,screen):
self.screen=screen
self.image=pygame.image.load("twine.bmp")
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
self.right_move=False
self.left_move=False
def update(self):
if self.right_move == True:
if self.right_move and self.rect.right < self.screen_rect.right:
self.rect.centerx += 1
if self.left_move == True:
if self.rect.left > self.screen_rect.left:
self.rect.centerx += -1
def blit(self):
self.screen.blit(self.image,self.rect)
def run_game():
pygame.init()
a=Setting()
screen=pygame.display.set_mode((a.screen_height,a.screen_height))
pygame.display.set_caption("hello")
bg_colour=a.bg_colour
ships=ship(screen)
bullets=Group()
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
sys.exit()
elif event.type==pygame.KEYDOWN:
if event.key==pygame.K_RIGHT:
ships.right_move=True
if event.key==pygame.K_LEFT:
ships.left_move=True
elif event.type==pygame.KEYUP:
ships.right_move=False
ships.left_move=False
elif event.type==pygame.KEYDOWN:
if event.key==pygame.K_0:
new_bullet=bullet(Setting,ship,screen,bullets)
bullets.add(new_bullet)
for bullet in bullets.sprites():
bullet.draw_bullet()
bullets.update()
pygame.display.flip()
ships.update()
screen.fill(bg_colour)
ships.blit()
run_game()
轉載請註明出處,本文鏈接:https://www.uj5u.com/qita/96576.html
