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PawningShop:一種NFT抵押借貸的實作

2021-11-15 11:43:32 區塊鏈

代碼:PawningShop

contract PawningShop {

    using SafeMath for uint256;
    using SafeMath for uint8;

    enum PawnStatus {
        CREATED,
        CANCELLED,
        DEAL,
        LIQUIDATED,
        REPAID
    }
    struct Pawn {
        // who borrows money
        address creator;
        address contractAddress;
        uint256 tokenId;
        PawnStatus status;
    }
    struct Bid {
        address creator; // who create the bid
        uint256 loanAmount;
        // the amount of wei the lender lend to the borrower
        uint256 interest; // the maximum interest that the borrower have to pay in wei
        uint256 loanStartTime; // timestamp
        uint256 loanDuration; // duration in days
        bool isInterestProRated; // if the borrower pays sonner, then pays less interest
    }
    address public owner;
    address[] public _whiteListNFT;
    uint256 public _feeRate;
    uint256 public _totalNumberOfPawn = 0;
    uint256 public _totalNumberOfBid = 0;
    // mapping nft address -> token id -> pawn
    mapping(uint256 => Pawn) public _pawns;
    // mapping bid id => bid
    mapping(uint256 => Bid) public _bids;
    // mapping bid id to pawn id
    mapping(uint256 => uint256) public _bidToPawn;
    mapping(uint256 => uint256) public _pawnToBid;

    constructor() {
        owner = msg.sender;
    }

    event PawnCreated(address borrower, uint256 indexed pawnId);
    event PawnCancelled(address borrower, uint256 indexed pawnId);
    event PawnDeal(address borrower, address lender, uint256 indexed pawnId, uint256 bidId);
    event PawnRepaid(address borrower, address lender, uint256 indexed pawnId, uint256 bidId);
    event PawnLiquidated(address borrower, address lender, uint256 indexed pawnId, uint256 bidId);
    event BidCreated(address borrower, address lender, uint256 pawnId, uint256 indexed bidId);
    event BidAccepted(address borrower, address lender, uint256 pawnId, uint256 indexed bidId);
    event BidCancelled(address borrower, address lender, uint256 pawnId, uint256 indexed bidId);
    event WhiteListAdded(address smartContract);
    event WhiteListRemoved(address smartContract);

    function getPawnById(uint256 id) public view returns(Pawn memory) {
        return _pawns[id];
    }

    function createPawn(address tokenAddress, uint256 tokenId) public {
        _totalNumberOfPawn += 1;
        bool isInWhiteList = false;
        for (uint256 i = 0; i < _whiteListNFT.length; i++) {
            if (tokenAddress == _whiteListNFT[i]) {
                isInWhiteList = true;
            }
        }
        address sender = msg.sender;
        require(
            isInWhiteList == true,
            "PawningShop: smart contract is not in white list"
        );
        bool isApproved = IERC721(tokenAddress).getApproved(tokenId) ==
            address(this);
        bool isApprovedForAll = IERC721(tokenAddress).isApprovedForAll(
            sender,
            address(this)
        );
        require(
            isApproved || isApprovedForAll,
            "PawningShop: haven't got permission to transfer"
        );

        IERC721(tokenAddress).transferFrom(msg.sender, address(this), tokenId);

        _pawns[_totalNumberOfPawn].creator = sender;
        _pawns[_totalNumberOfPawn].contractAddress = tokenAddress;
        _pawns[_totalNumberOfPawn].tokenId = tokenId;
        _pawns[_totalNumberOfPawn].status = PawnStatus.CREATED;
        emit PawnCreated(sender, _totalNumberOfPawn);
    }

    function cancelPawn(uint256 pawnId) public {
        Pawn storage pawn = _pawns[pawnId];
        address creator = pawn.creator;
        require(
            pawn.status == PawnStatus.CREATED,
            "PawningShop: Only can cancel when it has status of CREATED"
        );
        require(
            msg.sender == creator,
            "PawningShop: Only owner of the pawn can cancel it"
        );
        require(
            _pawnToBid[pawnId] == 0,
            "PawningShop: Only can cancel when no bid is accepted"
        );
        pawn.status = PawnStatus.CANCELLED;
        IERC721(pawn.contractAddress).transferFrom(address(this), creator, pawn.tokenId);
        emit PawnCancelled(owner, pawnId);
    }

    function createBid(
        uint256 rate,
        uint256 duration,
        bool isInterestProRated,
        uint256 pawnId
    ) public payable {
        _totalNumberOfBid += 1;
        address lender = msg.sender;
        uint256 amount = msg.value;
        Pawn storage pawn = _pawns[pawnId];
        address borrower = pawn.creator;
        require(pawnId > 0, "PawningShop: pawn id is not valid");
        require(
            borrower != address(0) || pawn.contractAddress != address(0), 
            "Pawningshop: pawn is not existed"
        );
        require(
            borrower != lender,
            "PawningShop: creator of the pawn cannot make a bid"
        );
        require(
            pawn.status == PawnStatus.CREATED,
            "PawningShop: cannot bid this pawn"
        );
        require(
            amount > 0,
            "PawningShop: amount of money must be bigger than 0"
        );

        _bids[_totalNumberOfBid].creator = lender;
        _bids[_totalNumberOfBid].loanAmount = amount;
        _bids[_totalNumberOfBid].interest = rate;
        _bids[_totalNumberOfBid].loanDuration = duration;
        _bids[_totalNumberOfBid].isInterestProRated = isInterestProRated;
        // _bids[_totalNumberOfBid].loanStartTime = loanStartTime;
        // loanStartTime will be set when the borrower accepts bid

        _bidToPawn[_totalNumberOfBid] = pawnId;
        emit BidCreated(borrower, lender, pawnId, _totalNumberOfBid);
    }

    function cancelBid(uint256 bidId) public {
        Bid memory currBid = _bids[bidId];
        address payable lender = payable(currBid.creator);
        address sender = msg.sender;
        require(
            sender == lender,
            "PawningShop: only creator can cancel the bid"
        );
        uint256 pawnId = _bidToPawn[bidId];
        address borrower = _pawns[pawnId].creator;
        require(
            _pawnToBid[pawnId] != bidId,
            "PawningShop: your bid is accepted, cannot cancel"
        );
        lender.transfer(currBid.loanAmount);
        delete _bids[bidId];
        delete _bidToPawn[bidId];
        emit BidCancelled(borrower, lender, pawnId, bidId);
    }

    function acceptBid(uint256 bidId) public {
        Bid storage currBid = _bids[bidId];
        address lender = currBid.creator;
        uint256 pawnId = _bidToPawn[bidId];
        require(
            pawnId > 0,
            "PawningShop: The pawn is not existed"
        );
        Pawn storage pawn = _pawns[pawnId];
        address payable borrower = payable(pawn.creator);
        require(
            borrower == msg.sender,
            "PawningShop: only creator of pawn can accept bid"
        );
        borrower.transfer(currBid.loanAmount);
        pawn.status = PawnStatus.DEAL;
        _pawnToBid[pawnId] = bidId;
        currBid.loanStartTime = block.timestamp;
        emit BidAccepted(borrower, lender, pawnId, bidId);
    }

    function repaid(uint256 pawnId) public payable {
        Pawn storage currPawn = _pawns[pawnId];
        address borrower = currPawn.creator;
        require(
            borrower == msg.sender,
            "PawningShop: Only creator of pawn can repay"
        );
        uint256 bidId = _pawnToBid[pawnId];
        require(
            bidId != 0,
            "PawningShop: This pawn doen't have any accepted bid"
        );
        Bid storage currBid = _bids[bidId];
        uint256 repayDeadline = _calculateRepayDeadline(currBid.loanStartTime, currBid.loanDuration);
        require(
            block.timestamp <= repayDeadline,
            "PawningShop: to late to repaid"
        );
        uint256 value = msg.value;
        uint256 repaidAmount = _calculateRepaidAmount(
            currBid.loanAmount,
            currBid.interest,
            currBid.loanStartTime,
            currBid.loanDuration,
            currBid.isInterestProRated
        );
        require(
            value == repaidAmount,
            "PawningShop: pay exactly repaid amount"
        );
        // transfer token back to borrower
        IERC721(currPawn.contractAddress).transferFrom(address(this), currPawn.creator, currPawn.tokenId);
        // transfer money to lender
        address payable lender = payable(currBid.creator);
        lender.transfer(value);
        delete _pawnToBid[pawnId];
        delete _bidToPawn[bidId];
        emit PawnRepaid(borrower, lender, pawnId, bidId);
    }

    function _calculateRepayDeadline(uint256 loanStartTime, uint256 loanDuration) public pure returns(uint256) {
        uint256 loanDurationInSeconds = loanDuration.mul(1 days);
        uint256 repayDeadline = loanStartTime.add(loanDurationInSeconds);
        return repayDeadline;
    }

    function _calculateRepaidAmount(
        uint256 original, uint256 interest, uint256 loanStartTime, uint256 duration, bool isInterestProRated
    ) public view returns (uint256) {
        uint256 interestDue = interest;
        if (isInterestProRated) {
            uint256 interestPerDay = interest.div(duration);
            uint256 secondPassed = block.timestamp.sub(loanStartTime);
            uint256 dayPassed = ceilDiv(secondPassed, 1 days);
            interestDue = dayPassed.mul(interestPerDay);
        }
        return original.add(interestDue);
    }

    function getRepaidAmount(uint256 pawnId) public view returns(uint256) {
        require(pawnId > 0, "PawningShop: pawn id is not existed");
        uint256 bidId = _pawnToBid[pawnId];
        require(bidId > 0, "PawningShop: pawn doesn't have a accepted bid or the pawn is done");
        Bid storage bid = _bids[bidId];
        return _calculateRepaidAmount(bid.loanAmount, bid.interest, bid.loanStartTime, bid.loanDuration, bid.isInterestProRated);
    }
    
    // get this from openzeppelin
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a / b + (a % b == 0 ? 0 : 1);
    }

    function liquidate(uint256 bidId) public {
        Bid storage currBid = _bids[bidId];
        address lender = currBid.creator;
        require(lender == msg.sender, "PawningShop: only creator of bid can liquidate token");
        require(block.timestamp > currBid.loanStartTime + currBid.loanAmount, "PawningShop: Not valid time to liquidate");
        uint256 pawnId = _bidToPawn[bidId];
        require(_pawnToBid[pawnId] == bidId, "PawningShop: this bid is not accepted by borrower");
        Pawn storage currPawn = _pawns[pawnId];
        address pawner = currPawn.creator;
        IERC721(currPawn.contractAddress).transferFrom(address(this), lender, currPawn.tokenId);
        emit PawnLiquidated(pawner, lender, pawnId, bidId);
    }

    function addToWhiteList(address smartContract) public {
        require(msg.sender == owner, "PawningShop: Only owner can add address to white list");
        require(smartContract != address(0), "PawningShop: smart contract address must be different with 0");
        uint256 i = 0;
        for (i = 0; i < _whiteListNFT.length; i++) {
            if (_whiteListNFT[i] == smartContract) {
                return;
            }
        }
        _whiteListNFT.push(smartContract);
        emit WhiteListAdded(smartContract);
    }

    function removeFromWhiteList(address smartContract) public {
        require(msg.sender == owner, "PawningShop: Only owner can remove address from white list");
        uint256 i;
        for (i = 0; i < _whiteListNFT.length; i++) {
            if (_whiteListNFT[i] == smartContract) {
                break;
            }
        }
        delete _whiteListNFT[i];
        emit WhiteListRemoved(smartContract);
    }

    function getWhiteList() public view returns(address[] memory) {
        return _whiteListNFT;
    }
}

1、概述

PawningShop是一種基于NFT的抵押借貸的實作,PawningShop中有兩種角色:一種是抵押NFT的人,他需要通過抵押NFT借入一筆錢,我們叫他borrower,另一種是借出錢的人,我們叫他lender,

PawningShop的大致流程如下:

1、borrower創建一個NFT的抵押訂單

2、lender針對抵押訂單創建出價單,出價資訊包括借出多少錢,借出的時間,以及借出的利息,

3、borrower選擇一個合適出價單進行抵押借貸

4、borrower在規定時間內還本金和利息,就可以識訓抵押的NFT

5、borrower如果沒有在規定時間內歸還本金和利息,lender就可以進行清算,這時候NFT就會被轉移給lender,

PawningShop合約其實是有bug的,詳情見下文,但是整體設計思路值得借鑒,

2、borrower創建抵押訂單

function createPawn(address tokenAddress, uint256 tokenId) public {
        _totalNumberOfPawn += 1;
        bool isInWhiteList = false;
        for (uint256 i = 0; i < _whiteListNFT.length; i++) {
            if (tokenAddress == _whiteListNFT[i]) {
                isInWhiteList = true;
            }
        }
        address sender = msg.sender;
        require(
            isInWhiteList == true,
            "PawningShop: smart contract is not in white list"
        );
        bool isApproved = IERC721(tokenAddress).getApproved(tokenId) ==
            address(this);
        bool isApprovedForAll = IERC721(tokenAddress).isApprovedForAll(
            sender,
            address(this)
        );
        require(
            isApproved || isApprovedForAll,
            "PawningShop: haven't got permission to transfer"
        );

        IERC721(tokenAddress).transferFrom(msg.sender, address(this), tokenId);

        _pawns[_totalNumberOfPawn].creator = sender;
        _pawns[_totalNumberOfPawn].contractAddress = tokenAddress;
        _pawns[_totalNumberOfPawn].tokenId = tokenId;
        _pawns[_totalNumberOfPawn].status = PawnStatus.CREATED;
        emit PawnCreated(sender, _totalNumberOfPawn);
    }

首先生成訂單號,然后校驗是否是白名單,然后需要給PawningShop這個合約授權,然后將NFT轉給這個合約保管,最后生成一條抵押記錄,

3、borrower取消抵押訂單

function cancelPawn(uint256 pawnId) public {
        Pawn storage pawn = _pawns[pawnId];
        address creator = pawn.creator;
        require(
            pawn.status == PawnStatus.CREATED,
            "PawningShop: Only can cancel when it has status of CREATED"
        );
        require(
            msg.sender == creator,
            "PawningShop: Only owner of the pawn can cancel it"
        );
        require(
            _pawnToBid[pawnId] == 0,
            "PawningShop: Only can cancel when no bid is accepted"
        );
        pawn.status = PawnStatus.CANCELLED;
        IERC721(pawn.contractAddress).transferFrom(address(this), creator, pawn.tokenId);
        emit PawnCancelled(owner, pawnId);
    }

首先根據訂單號拿到抵押訂單,然后校驗訂單狀態,必須是創建狀態,然后校驗抵押人身份和當前操作人是否一致以及抵押訂單是否存在,最后把訂單改成取消狀態,并且把NFT還給抵押人,

4、lender創建出借訂單

function createBid(
        uint256 rate,
        uint256 duration,
        bool isInterestProRated,
        uint256 pawnId
    ) public payable {
        _totalNumberOfBid += 1;
        address lender = msg.sender;
        uint256 amount = msg.value;
        Pawn storage pawn = _pawns[pawnId];
        address borrower = pawn.creator;
        require(pawnId > 0, "PawningShop: pawn id is not valid");
        require(
            borrower != address(0) || pawn.contractAddress != address(0), 
            "Pawningshop: pawn is not existed"
        );
        require(
            borrower != lender,
            "PawningShop: creator of the pawn cannot make a bid"
        );
        require(
            pawn.status == PawnStatus.CREATED,
            "PawningShop: cannot bid this pawn"
        );
        require(
            amount > 0,
            "PawningShop: amount of money must be bigger than 0"
        );

        _bids[_totalNumberOfBid].creator = lender;
        _bids[_totalNumberOfBid].loanAmount = amount;
        _bids[_totalNumberOfBid].interest = rate;
        _bids[_totalNumberOfBid].loanDuration = duration;
        _bids[_totalNumberOfBid].isInterestProRated = isInterestProRated;
        // _bids[_totalNumberOfBid].loanStartTime = loanStartTime;
        // loanStartTime will be set when the borrower accepts bid

        _bidToPawn[_totalNumberOfBid] = pawnId;
        emit BidCreated(borrower, lender, pawnId, _totalNumberOfBid);
    }

首先生成出借單訂單號,然后校驗抵押訂單的合法性,然后需要保證抵押人和出借人不能是同一個人,最后生成一個出借訂單,這里使用msg.value作為出借金額,因此出借金額暫時由當前合約保管,

5、lender取消出借訂單

function cancelBid(uint256 bidId) public {
        Bid memory currBid = _bids[bidId];
        address payable lender = payable(currBid.creator);
        address sender = msg.sender;
        require(
            sender == lender,
            "PawningShop: only creator can cancel the bid"
        );
        uint256 pawnId = _bidToPawn[bidId];
        address borrower = _pawns[pawnId].creator;
        require(
            _pawnToBid[pawnId] != bidId,
            "PawningShop: your bid is accepted, cannot cancel"
        );
        lender.transfer(currBid.loanAmount);
        delete _bids[bidId];
        delete _bidToPawn[bidId];
        emit BidCancelled(borrower, lender, pawnId, bidId);
    }

取消出借單會校驗操作人權限,然后校驗出借單是否被執行,如果沒有被執行,會把出借金額轉還給出借人,

6、borrower選擇出借單

function acceptBid(uint256 bidId) public {
        Bid storage currBid = _bids[bidId];
        address lender = currBid.creator;
        uint256 pawnId = _bidToPawn[bidId];
        require(
            pawnId > 0,
            "PawningShop: The pawn is not existed"
        );
        Pawn storage pawn = _pawns[pawnId];
        address payable borrower = payable(pawn.creator);
        require(
            borrower == msg.sender,
            "PawningShop: only creator of pawn can accept bid"
        );
        borrower.transfer(currBid.loanAmount);
        pawn.status = PawnStatus.DEAL;
        _pawnToBid[pawnId] = bidId;
        currBid.loanStartTime = block.timestamp;
        emit BidAccepted(borrower, lender, pawnId, bidId);
    }

先通過出借單找到抵押單,然后找到抵押單對應的borrower,然后需要校驗當前操作人就是borrower,最后把出借的錢轉給borrower,更新抵押單的狀態為完成,更新抵押單到出借單的關聯關系,

這里似乎少了對抵押單狀態的校驗,這樣borrower就可以多次執行acceptBid方法,如果當前合約有大量的ETH余額,就可以被全部套出來,

7、borrower正常還貸

function repaid(uint256 pawnId) public payable {
        Pawn storage currPawn = _pawns[pawnId];
        address borrower = currPawn.creator;
        require(
            borrower == msg.sender,
            "PawningShop: Only creator of pawn can repay"
        );
        uint256 bidId = _pawnToBid[pawnId];
        require(
            bidId != 0,
            "PawningShop: This pawn doen't have any accepted bid"
        );
        Bid storage currBid = _bids[bidId];
        uint256 repayDeadline = _calculateRepayDeadline(currBid.loanStartTime, currBid.loanDuration);
        require(
            block.timestamp <= repayDeadline,
            "PawningShop: to late to repaid"
        );
        uint256 value = msg.value;
        uint256 repaidAmount = _calculateRepaidAmount(
            currBid.loanAmount,
            currBid.interest,
            currBid.loanStartTime,
            currBid.loanDuration,
            currBid.isInterestProRated
        );
        require(
            value == repaidAmount,
            "PawningShop: pay exactly repaid amount"
        );
        // transfer token back to borrower
        IERC721(currPawn.contractAddress).transferFrom(address(this), currPawn.creator, currPawn.tokenId);
        // transfer money to lender
        address payable lender = payable(currBid.creator);
        lender.transfer(value);
        delete _pawnToBid[pawnId];
        delete _bidToPawn[bidId];
        emit PawnRepaid(borrower, lender, pawnId, bidId);
    }

首先校驗borrower和操作人是否一致,然后拿到出借單,計算出借最晚歸還時間,而且當前時間必須小于這個最晚歸還時間,然后計算應付金額,然后把NFT轉還給borrower,把應付金額轉給lender,最后洗掉抵押單和出借單之間的關系,

這里多次呼叫repaid是不會有問題的,因為最后刪掉了關聯關系:delete _bidToPawn[bidId];

7、borrower還款超時,lender發起清算

function liquidate(uint256 bidId) public {
        Bid storage currBid = _bids[bidId];
        address lender = currBid.creator;
        require(lender == msg.sender, "PawningShop: only creator of bid can liquidate token");
        require(block.timestamp > currBid.loanStartTime + currBid.loanAmount, "PawningShop: Not valid time to liquidate");
        uint256 pawnId = _bidToPawn[bidId];
        require(_pawnToBid[pawnId] == bidId, "PawningShop: this bid is not accepted by borrower");
        Pawn storage currPawn = _pawns[pawnId];
        address pawner = currPawn.creator;
        IERC721(currPawn.contractAddress).transferFrom(address(this), lender, currPawn.tokenId);
        emit PawnLiquidated(pawner, lender, pawnId, bidId);
    }

首先校驗操作人權限,然后校驗是否真的超時,然后根據出借單找到抵押單,將抵押物轉移給lender,

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    最近新學習了下區塊鏈這方面的知識,所學不多,給大家分享下。 # 1. 關于web3j web3j是一個高度模塊化,反應性,型別安全的Java和Android庫,用于與智能合約配合并與以太坊網路上的客戶端(節點)集成。 # 2. 準備作業 jdk版本1.8 引入maven <dependency> < ......

    uj5u.com 2020-09-10 03:03:06 more
  • 以太坊智能合約開發框架Truffle

    前言 部署智能合約有多種方式,命令列的瀏覽器的渠道都有,但往往跟我們程式員的風格不太相符,因為我們習慣了在IDE里寫了代碼然后打包運行看效果。 雖然現在IDE中已經存在了Solidity插件,可以撰寫智能合約,但是部署智能合約卻要另走他路,沒辦法進行一個快捷的部署與測驗。 如果團隊管理的區塊節點多、 ......

    uj5u.com 2020-09-10 03:03:12 more
  • 谷歌二次驗證碼成為區塊鏈專用安全碼,你怎么看?

    前言 谷歌身份驗證器,前些年大家都比較陌生,但隨著國內互聯網安全的加強,它越來越多地出現在大家的視野中。 比較廣泛接觸的人群是國際3A游戲愛好者,游戲盜號現象嚴重+國外賬號安全應用廣泛,這類游戲一般都會要求用戶系結名為“兩步驗證”、“雙重驗證”等,平臺一般都推薦用谷歌身份驗證器。 后來區塊鏈業務風靡 ......

    uj5u.com 2020-09-10 03:03:17 more
  • 密碼學DAY1

    目錄 ##1.1 密碼學基本概念 密碼在我們的生活中有著重要的作用,那么密碼究竟來自何方,為何會產生呢? 密碼學是網路安全、資訊安全、區塊鏈等產品的基礎,常見的非對稱加密、對稱加密、散列函式等,都屬于密碼學范疇。 密碼學有數千年的歷史,從最開始的替換法到如今的非對稱加密演算法,經歷了古典密碼學,近代密 ......

    uj5u.com 2020-09-10 03:03:50 more
  • 密碼學DAY1_02

    目錄 ##1.1 ASCII編碼 ASCII(American Standard Code for Information Interchange,美國資訊交換標準代碼)是基于拉丁字母的一套電腦編碼系統,主要用于顯示現代英語和其他西歐語言。它是現今最通用的單位元組編碼系統,并等同于國際標準ISO/IE ......

    uj5u.com 2020-09-10 03:04:50 more
  • 密碼學DAY2

    ##1.1 加密模式 加密模式:https://docs.oracle.com/javase/8/docs/api/javax/crypto/Cipher.html ECB ECB : Electronic codebook, 電子密碼本. 需要加密的訊息按照塊密碼的塊大小被分為數個塊,并對每個塊進 ......

    uj5u.com 2020-09-10 03:05:42 more
  • NTP時鐘服務器的特點(京準電子)

    NTP時鐘服務器的特點(京準電子) NTP時鐘服務器的特點(京準電子) 京準電子官V——ahjzsz 首先對時間同步進行了背景介紹,然后討論了不同的時間同步網路技術,最后指出了建立全球或區域時間同步網存在的問題。 一、概 述 在通信領域,“同步”概念是指頻率的同步,即網路各個節點的時鐘頻率和相位同步 ......

    uj5u.com 2020-09-10 03:05:47 more
  • 標準化考場時鐘同步系統推進智能化校園建設

    標準化考場時鐘同步系統推進智能化校園建設 標準化考場時鐘同步系統推進智能化校園建設 安徽京準電子科技官微——ahjzsz 一、背景概述隨著教育事業的快速發展,學校建設如雨后春筍,隨之而來的學校教育、管理、安全方面的問題成了學校管理人員面臨的最大的挑戰,這些問題同時也是學生家長所擔心的。為了讓學生有更 ......

    uj5u.com 2020-09-10 03:05:51 more
  • 位元幣入門

    引言 位元幣基本結構 位元幣基礎知識 1)哈希演算法 2)非對稱加密技術 3)數字簽名 4)MerkleTree 5)哪有位元幣,有的是UTXO 6)位元幣挖礦與共識 7)區塊驗證(共識) 總結 引言 上一篇我們已經知道了什么是區塊鏈,此篇說一下區塊鏈的第一個應用——位元幣。其實先有位元幣,后有的區塊 ......

    uj5u.com 2020-09-10 03:06:15 more
  • 北斗對時服務器(北斗對時設備)電力系統應用

    北斗對時服務器(北斗對時設備)電力系統應用 北斗對時服務器(北斗對時設備)電力系統應用 京準電子科技官微(ahjzsz) 中國北斗衛星導航系統(英文名稱:BeiDou Navigation Satellite System,簡稱BDS),因為是目前世界范圍內唯一可以大面積提供免費定位服務的系統,所以 ......

    uj5u.com 2020-09-10 03:06:20 more
最新发布
  • web3 產品介紹:metamask 錢包 使用最多的瀏覽器插件錢包

    Metamask錢包是一種基于區塊鏈技術的數字貨幣錢包,它允許用戶在安全、便捷的環境下管理自己的加密資產。Metamask錢包是以太坊生態系統中最流行的錢包之一,它具有易于使用、安全性高和功能強大等優點。 本文將詳細介紹Metamask錢包的功能和使用方法。 一、 Metamask錢包的功能 數字資 ......

    uj5u.com 2023-04-20 08:46:47 more
  • Hyperledger Fabric 使用 CouchDB 和復雜智能合約開發

    在上個實驗中,我們已經實作了簡單智能合約實作及客戶端開發,但該實驗中智能合約只有基礎的增刪改查功能,且其中的資料管理功能與傳統 MySQL 比相差甚遠。本文將在前面實驗的基礎上,將 Hyperledger Fabric 的默認資料庫支持 LevelDB 改為 CouchDB 模式,以實作更復雜的資料... ......

    uj5u.com 2023-04-16 07:28:31 more
  • .NET Core 波場鏈離線簽名、廣播交易(發送 TRX和USDT)筆記

    Get Started NuGet You can run the following command to install the Tron.Wallet.Net in your project. PM> Install-Package Tron.Wallet.Net 配置 public reco ......

    uj5u.com 2023-04-14 08:08:00 more
  • DKP 黑客分析——不正確的代幣對比率計算

    概述: 2023 年 2 月 8 日,針對 DKP 協議的閃電貸攻擊導致該協議的用戶損失了 8 萬美元,因為 execute() 函式取決于 USDT-DKP 對中兩種代幣的余額比率。 智能合約黑客概述: 攻擊者的交易:0x0c850f,0x2d31 攻擊者地址:0xF38 利用合同:0xf34ad ......

    uj5u.com 2023-04-07 07:46:09 more
  • Defi開發簡介

    Defi開發簡介 介紹 Defi是去中心化金融的縮寫, 是一項旨在利用區塊鏈技術和智能合約創建更加開放,可訪問和透明的金融體系的運動. 這與傳統金融形成鮮明對比,傳統金融通常由少數大型銀行和金融機構控制 在Defi的世界里,用戶可以直接從他們的電腦或移動設備上訪問廣泛的金融服務,而不需要像銀行或者信 ......

    uj5u.com 2023-04-05 08:01:34 more
  • solidity簡單的ERC20代幣實作

    // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.7.0 <0.9.0; import "hardhat/console.sol"; //ERC20 同質化代幣,每個代幣的本質或性質都是相同 //ETH 是原生代幣,它不是ERC20代幣, ......

    uj5u.com 2023-03-21 07:56:29 more
  • solidity 參考型別修飾符memory、calldata與storage 常量修飾符C

    在solidity語言中 參考型別修飾符(參考型別為存盤空間不固定的數值型別) memory、calldata與storage,它們只能修飾參考型別變數,比如字串、陣列、位元組等... memory 適用于方法傳參、返參或在方法體內使用,使用完就會清除掉,釋放記憶體 calldata 僅適用于方法傳參 ......

    uj5u.com 2023-03-08 07:57:54 more
  • solidity注解標簽

    在solidity語言中 注釋符為// 注解符為/* 內容*/ 或者 是 ///內容 注解中含有這幾個標簽給予我們使用 @title 一個應該描述合約/介面的標題 contract, library, interface @author 作者的名字 contract, library, interf ......

    uj5u.com 2023-03-08 07:57:49 more
  • 評價指標:相似度、GAS消耗

    【代碼注釋自動生成方法綜述】 這些評測指標主要來自機器翻譯和文本總結等研究領域,可以評估候選文本(即基于代碼注釋自動方法而生成)和參考文本(即基于手工方式而生成)的相似度. BLEU指標^[^?88^^?^]^:其全稱是bilingual evaluation understudy.該指標是最早用于 ......

    uj5u.com 2023-02-23 07:27:39 more
  • 基于NOSTR協議的“公有制”版本的Twitter,去中心化社交軟體Damus

    最近,一個幽靈,Web3的幽靈,在網路游蕩,它叫Damus,這玩意詮釋了什么叫做病毒式營銷,滑稽的是,一個Web3產品卻在Web2的產品鏈上瘋狂傳銷,各方大佬紛紛為其背書,到底發生了什么?Damus的葫蘆里,賣的是什么藥? 注冊和簡單實用 很少有什么產品在用戶注冊環節會有什么噱頭,但Damus確實出 ......

    uj5u.com 2023-02-05 06:48:39 more