我有這個方案:
- 家庭控制器
- 導航控制器
- Step1(NavigationController 的子級)
- Step2(NavigationController 的子級)
- 導航控制器
我的問題是我不知道如何將資訊從父母傳遞給所有不同的孩子,因為當我將代表分配給孩子時,總是取最后一個。所以如果我打電話給委托,只有我添加的最后一個孩子會收到資訊
一些基本代碼:
class HomeController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
addSubview(showSteps)
}
@objc func showSteps() {
let controller = NavigationController()
self.present(controller, animated: true, completion: nil)
}
}
protocol UserProtocol: AnyObject {
func userHasChanged(_ user: User?)
}
class NavigationController: UIViewController {
var user: User?
weak var delegate: UserProtocol?
override func viewDidLoad() {
// all step childs are differents
let step1 = Step1()
addStep(step: step1)
delegate = step1
let step2 = Step2()
addStep(step: step2)
delegate = step2
let step3 = Step3()
addStep(step: step3)
delegate = step3
let step4 = Step4()
addStep(step: step4)
delegate = step4
}
func addStep(step: UIViewController){
self.addChild(step)
step.willMove(toParent: self)
view.addSubview(step.view)
step.didMove(toParent: self)
}
func userHasChanged(_ user: User?){
// this observe new user data from firebase
Service.shared.fetchUserData(uid: "XXX") { user in
self.user = user
// send new data to childs
// ONLY SEND TO CHILD4, (THE LAST ONE OBVIOUSLY)
self.delegate?.userHasChanged(user)
}
}
}
// that is a child example
class Step1: UIViewController, UserProtocol {
var user: User?
override func viewDidLoad() {
super.viewDidLoad()
}
func tripHasChanged(_ new_user: User?) {
print("changed1")
self.user = new_user
}
}
class Step2: UIViewController, UserProtocol {
var user: User?
override func viewDidLoad() {
super.viewDidLoad()
}
func tripHasChanged(_ new_user: User?) {
print("changed2")
self.user = new_user
}
}
class Step3: UIViewController, UserProtocol {
var user: User?
override func viewDidLoad() {
super.viewDidLoad()
}
func tripHasChanged(_ new_user: User?) {
print("changed3")
self.user = new_user
}
}
class Step4: UIViewController, UserProtocol {
var user: User?
override func viewDidLoad() {
super.viewDidLoad()
}
func tripHasChanged(_ new_user: User?) {
print("changed4")
self.user = new_user
}
}
*只列印“changed4”
我的問題:
我該如何使用一個委托(可能是陣列?)向所有不同的孩子發送資料?有可能,屬于好的做法嗎?
謝謝!
uj5u.com熱心網友回復:
您可以創建一個委托陣列......但這實際上不是委托/協議設計模式。
您也可以采用NotificationCenteraddObserver / post 通知方法...但這更適合不一定“受當前類控制”的多個物件。
對于您的情況 - 多個子視圖控制器都需要基于同一事件“做某事”,更好的方法可能是創建一個“基礎”視圖控制器并制作該基礎的每個“步驟”子類。
這是一個簡單的例子......
// this is our "Step" base view controller
// creates the "user" property
// defines the "userHasChanged()" method
class StepBaseViewController: UIViewController {
var user: String?
func userHasChanged(_ new_user: String) {
user = new_user
}
override func viewDidLoad() {
super.viewDidLoad()
// we can do anything that may be
// "common" to all "Steps"
}
}
您創建子類的任何視圖控制器StepBaseViewController現在都將具有一個user屬性和一個默認方法來處理userHasChanged。此外,步驟中“常見”的任何內容(例如標簽、按鈕等 UI 元素)都可以在viewDidLoad().
現在您的 4“步驟”類變為:
class Step1: StepBaseViewController {
override func viewDidLoad() {
super.viewDidLoad()
// setup specific to this "Step"
}
override func userHasChanged(_ new_user: String) {
super.userHasChanged(new_user)
print("User changed to:", self.user, "in:", self)
// do something specific to Step 1
}
}
class Step2: StepBaseViewController {
override func viewDidLoad() {
super.viewDidLoad()
// setup specific to this "Step"
}
override func userHasChanged(_ new_user: String) {
super.userHasChanged(new_user)
print("User changed to:", self.user, "in:", self)
// do something specific to Step 2
}
}
class Step3: StepBaseViewController {
override func viewDidLoad() {
super.viewDidLoad()
// setup specific to this "Step"
}
override func userHasChanged(_ new_user: String) {
super.userHasChanged(new_user)
print("User changed to:", self.user, "in:", self)
// do something specific to Step 3
}
}
class Step4: StepBaseViewController {
override func viewDidLoad() {
super.viewDidLoad()
// setup specific to this "Step"
}
override func userHasChanged(_ new_user: String) {
super.userHasChanged(new_user)
print("User changed to:", self.user, "in:", self)
// do something specific to Step 4
}
}
NavigationController這是您展示如何使用這種方法的修改版本:
class NavigationController: UIViewController {
// we'll simulate the user changing
// so on first tap the user will become "User 1"
// on next tap user will become "User 2"
// on next tap user will become "User 3"
// and so on
var n: Int = 0
var user: String = ""
override func viewDidLoad() {
// all step childs are differents
let step1 = Step1()
addStep(step: step1)
let step2 = Step2()
addStep(step: step2)
let step3 = Step3()
addStep(step: step3)
let step4 = Step4()
addStep(step: step4)
}
func addStep(step: UIViewController){
self.addChild(step)
step.willMove(toParent: self)
view.addSubview(step.view)
step.didMove(toParent: self)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
// simulate the "user changed" event
n = 1
self.user = "User \(n)"
self.children.forEach { child in
if let vc = child as? StepBaseViewController {
vc.userHasChanged(self.user)
}
}
}
}
加載后,NavigationController點擊 3 次會導致此除錯控制臺輸出:
User changed to: Optional("User 1") in: <MyProj.Step1: 0x7fbd7a21caf0>
User changed to: Optional("User 1") in: <MyProj.Step2: 0x7fbd7a21c480>
User changed to: Optional("User 1") in: <MyProj.Step3: 0x7fbd7a21d480>
User changed to: Optional("User 1") in: <MyProj.Step4: 0x7fbd7a21dca0>
User changed to: Optional("User 2") in: <MyProj.Step1: 0x7fbd7a21caf0>
User changed to: Optional("User 2") in: <MyProj.Step2: 0x7fbd7a21c480>
User changed to: Optional("User 2") in: <MyProj.Step3: 0x7fbd7a21d480>
User changed to: Optional("User 2") in: <MyProj.Step4: 0x7fbd7a21dca0>
User changed to: Optional("User 3") in: <MyProj.Step1: 0x7fbd7a21caf0>
User changed to: Optional("User 3") in: <MyProj.Step2: 0x7fbd7a21c480>
User changed to: Optional("User 3") in: <MyProj.Step3: 0x7fbd7a21d480>
User changed to: Optional("User 3") in: <MyProj.Step4: 0x7fbd7a21dca0>
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