c語言實作簡單的命令列掃雷游戲
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 9 //雷區行大小
#define COL 9 //雷區列大小
#define ROWi ROW+2 //代碼層雷區行大小
#define COLi COL+2 //代碼層雷區列大小
#define MINE_COUNT 10 //雷的數量
void Menu() {
printf("*****************************************\n");
printf("*********|1.開始游戲**2.結束游戲|********\n");
printf("*****************************************\n");
}
void InitBoard(char arr[ROWi][COLi], int row, int col, char n) {
//初始化棋盤
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
arr[i][j] = n;
}
}
}
void SetMine(char arr[ROWi][COLi]) {
int Mine_count = MINE_COUNT;
while (Mine_count > 0) {
int x = rand() % 9 + 1;//rand()函式生成的數的范圍0-32767的數,他們%9的余數在0-8之間+1為1-9為
int y = rand() % 9 + 1;
if (arr[x][y] == '0') {
arr[x][y] = '1';
Mine_count--;
}
}
}
void ShowBoard(char arr[ROWi][COLi]) {
for (int i = 0; i <= COL;i++) {
printf("%d ", i);
}//列印第一行的數字提示行
printf("\n");
for (int i = 1; i <= ROW; i++) {
printf("%d ", i);
for (int j = 1; j<= COL; j++) {
printf("%c ", arr[i][j]);
}
printf("\n");
}
}
int GetMineCount(char arr[][COLi],int x,int y) {
return arr[x - 1][y - 1] + arr[x - 1][y] + arr[x - 1][y + 1] + arr[x][y - 1] + arr[x][y + 1] +
arr[x + 1][y - 1] + arr[x + 1][y] + arr[x + 1][y + 1]-8*'0';
}
void StartGame(char outerBoard[][COLi],char mineBorad[][COLi]) {
int StepCount = 0;
while (StepCount < ROW * COL - MINE_COUNT) {
int x, y = 0;
printf("請輸入坐標x,y:");
scanf_s("%d,%d", &x, &y);
if (x >= 1 && x <= 9 && y >= 1 && y <= 9) {//判斷用戶輸入是否合法
if (outerBoard[x][y] != '?') {
printf("此坐標已被輸入過了:\n");
}
if(mineBorad[x][y]=='0') {//用戶沒踩雷
int mine_count = GetMineCount(mineBorad, x, y);
printf("周邊有%d顆雷\n", mine_count);
outerBoard[x][y] = mine_count + '0';
ShowBoard(outerBoard);
StepCount++;
}
else {
printf("你踩雷了\n要繼續游戲嗎?\n");
break;
}
}
else {
printf("輸入有誤請重新輸入:");
}
}
}
void Game() {
printf("*****************游戲開始****************\n");
char mineBoard[ROWi][COLi] ;//定義兩個棋盤
char outerBoard[ROWi][COLi] ;
InitBoard(mineBoard, ROWi, COLi, '0');//初始化兩個棋盤
InitBoard(outerBoard, ROWi, COLi, '?');
SetMine(mineBoard);//設定雷
ShowBoard(outerBoard);
StartGame(outerBoard, mineBoard);
}
int main() {
srand((unsigned int) time(NULL));//隨機設定地雷用
int select = 1;//用戶選擇
do {
Menu();
printf("請輸入您的選擇:");
scanf_s("%d", &select);
switch(select) {
case 1:
Game();//用戶想玩游戲
break;
case 2:
printf("游戲結束\n");//用戶想退出
select = 0;
break;
default:
printf("輸入錯誤,請重新輸入1或2");//防止用戶輸入錯誤
select = 999;
break;
}
} while (select);
return 0;
}
轉載請註明出處,本文鏈接:https://www.uj5u.com/qita/340558.html
標籤:其他
