C語言實作簡單三子棋
定義頭檔案game.h
//宣告
#ifndef _GAME_H_
#define _GAME_H_
#include<stdio.h>
#include<windows.h>
#include<time.h>
#define ROW 3
#define COL 3
// 宣告函式 便于text.c中 game()方法呼叫
void initBoard(char board[][COL], int row, int col);
void ShowBoard(char board[][COL], int row, int col);
void PlayerMove(char board[][COL], int row, int col);
void ComputerMove(char board[][COL], int row, int col);
char IsWin(char board[][COL], int row, int col);
#endif
text.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
//選單函式
void Menu()
{
printf("****************************\n");
printf("**********1.play************\n");
printf("**********0.exit************\n");
printf("****************************\n");
}
void game()
{
//呼叫ganme.c中的函式
char board[ROW][COL] = {0};
initBoard(board, ROW, COL);
ShowBoard(board, ROW, COL);
int ret = 0;
while (1)
{
PlayerMove(board, ROW, COL);
ShowBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
ComputerMove(board, ROW, COL);
ShowBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
}
if (ret == 'Q')
{
printf("平局\n");
return;
}
if (ret == 'X')
{
printf("玩家贏\n");
return;
}
if (ret == 'O')
{
printf("電腦贏\n");
return;
}
}
int main()
{
srand((unsigned)time(NULL));
int input = 0;
printf("請輸入你的操作:\n");
do
{
Menu();
scanf("%d", &input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戲\n");
break;
default:
break;
}
} while (input);
system("pause");
return 0;
}
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
//初始化棋盤
void initBoard(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//列印棋盤
void ShowBoard(char board[][COL], int row, int col)
{
printf("****************\n");
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
//控制行數
if (i < row - 1)
{
//回圈控制---的列數
for (int j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
printf("****************\n");
}
//玩家移動
void PlayerMove(char board[][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("請輸入你的1-3坐標:\n");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
}
else
{
printf("輸入有誤,請重新輸入:\n");
}
}
}
//電腦移動
void ComputerMove(char board[][COL], int row, int col)
{
while (1)
{
int x = rand() % ROW;
int y = rand() % COL;
if (board[x][y] == ' ')
{
board[x][y] = 'O';
break;
}
}
}
//判斷輸贏
char IsWin(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
//行贏的情況
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]
&& board[i][0] != ' ')
{
return board[i][0];
}
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]
&& board[0][i] != ' ')
{
return board[0][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2]
&& board[0][0] != ' ')
{
return board[0][0];
}
if (board[0][2] == board[1][1] && board[i][1] == board[2][0]
&& board[0][2] != ' ')
{
return board[0][2];
}
//是否是平局--棋盤放滿
if (IsFull(board, row, col) == 1)
{
return 'Q';//表示平局
}
}
return ' ';//一定有一個游戲勝利
}
//靜態方法,只被IsWin()使用 判斷是否放滿
static int IsFull(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
第一次寫 ,有問題還請及時指出,謝謝,
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