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專案結構:
- 主檔案
- 視窗/
- BaseWindow.h
- BaseWindow.cpp
- 主視窗.h
- 主視窗.cpp
這就是我的代碼的外觀。
主檔案
#ifndef UNICODE
#define UNICODE
#endif // !UNICODE
#include <windows.h>
#include <new>
#include "Windows/MainWindow.h"
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow)
{
MainWindow win;
if (!win.Create(L"Learn to Program Windows", WS_OVERLAPPEDWINDOW))
{
return 0;
}
ShowWindow(win.Window(), nCmdShow);
// Run the message loop.
MSG msg = { };
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
Windows/BaseWindow.h
#pragma once
#include <windows.h>
template <typename DERIVED_TYPE>
class BaseWindow
{
public:
BaseWindow() : m_hwnd(NULL) { }
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
BOOL Create(
PCWSTR lpWindowName,
DWORD dwStyle,
DWORD dwExStyle = 0,
int x = CW_USEDEFAULT,
int y = CW_USEDEFAULT,
int nWidth = CW_USEDEFAULT,
int nHeight = CW_USEDEFAULT,
HWND hWndParent = 0,
HMENU hMenu = 0
);
HWND Window() const { return m_hwnd; }
protected:
virtual PCWSTR ClassName() const = 0;
virtual LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam) = 0;
HWND m_hwnd;
};
Windows/BaseWindow.cpp
#include "BaseWindow.h"
#include "MainWindow.h"
template <typename DERIVED_TYPE>
LRESULT CALLBACK BaseWindow<DERIVED_TYPE>::WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
DERIVED_TYPE* pThis = NULL;
if (uMsg == WM_NCCREATE)
{
CREATESTRUCT* pCreate = reinterpret_cast<CREATESTRUCT*>(lParam);
pThis = (DERIVED_TYPE*)pCreate->lpCreateParams;
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)pThis);
}
else
{
pThis = (DERIVED_TYPE*)GetWindowLongPtr(hwnd, GWLP_USERDATA);
}
if (pThis)
{
return pThis->HandleMessage(uMsg, wParam, lParam);
}
else
{
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
template <typename DERIVED_TYPE>
BOOL BaseWindow<DERIVED_TYPE>::Create(
PCWSTR lpWindowName,
DWORD dwStyle,
DWORD dwExStyle,
int x,
int y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu
)
{
WNDCLASS wc = { 0 };
wc.lpfnWndProc = DERIVED_TYPE::WindowProc;
wc.hInstance = GetModuleHandle(NULL);
wc.lpszClassName = ClassName();
RegisterClass(&wc);
m_hwnd = CreateWindowEx(
dwExStyle, ClassName(), lpWindowName, dwStyle, x, y,
nWidth, nHeight, hWndParent, hMenu, GetModuleHandle(NULL), this
);
return (m_hwnd ? TRUE : FALSE);
}
// !The definition of the class template
template class BaseWindow<MainWindow>;
Windows/MainWindow.h
#pragma once
#include "BaseWindow.h"
class MainWindow : public BaseWindow<MainWindow>
{
public:
PCWSTR ClassName() const { return L"Sample Window Class"; }
LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam);
};
Windows/MainWindow.cpp
#include "MainWindow.h"
LRESULT MainWindow::HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(m_hwnd, &ps);
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW 1));
EndPaint(m_hwnd, &ps);
}
return 0;
default:
return DefWindowProc(m_hwnd, uMsg, wParam, lParam);
}
return TRUE;
}
我試圖在沒有模板的情況下僅在類上做它并且它有效。
我還嘗試在CreateWindowEx的引數串列末尾洗掉它,它也有效!我的意思是,如果它看起來像這樣,它將起作用:
m_hwnd = CreateWindowEx(
dwExStyle, ClassName(), lpWindowName, dwStyle, x, y,
nWidth, nHeight, hWndParent, hMenu, GetModuleHandle(NULL), NULL
);
所以也許我在某種程度上濫用模板。
uj5u.com熱心網友回復:
在CreateWindowEx回傳之前,將抽取幾條訊息。除一個 ( WM_NCCREATE) 之外的所有內容都將通過 HandleMessage 進行路由,它期望m_hwnd是一個有效的句柄。他們沒有得到那個,因為你永遠不會保存它,直到最終結果CreateWindowEx被回傳值收割。到那時為時已晚。
WM_NCCREATE是頂層視窗(例如你的)接收到的第一個視窗訊息,應該是用于 (a) 將 hwnd 引數保存到 m_hwnd 和 (b) 存盤實體指標 intGWLP_USERDATA空間的訊息。你在做后者,但你沒有做前者。
CREATESTRUCT* pCreate = reinterpret_cast<CREATESTRUCT*>(lParam);
pThis = (DERIVED_TYPE*)pCreate->lpCreateParams;
pThis->m_hwnd = hwnd; // <===== ADD THIS =====
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)pThis);
uj5u.com熱心網友回復:
HandleMessage()使用m_hwnd,未初始化。這就是為什么CreateWindowEx()回傳 NULL。
1. CreateWindowEx
2. sends WM_CREATE
3. WM_CREATE is processed by WindowProc
4. WindowProc calls HandleMessage, which uses m_hwnd,
which is not initialized, so HandleMessage returns
failure
5. Failure is returned as the result for WM_CREATE,
cancelling window creation
6. CreateWindowEx fails and returns NULL <--- and right now
m_hwnd is assigned
簡而言之:在退貨m_hwnd之前您不能使用。CreateWindowEx()
WM_CREATE 參考
如果應用程式處理此訊息,它應該回傳零以繼續創建視窗。如果應用程式回傳 –1,則視窗被銷毀并且 CreateWindowEx 或 CreateWindow 函式回傳一個 NULL 句柄。
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