下面是一個小代碼,如果您單擊添加按鈕,則會在您輸入所需數字的位置出現一個彈出視窗。底部的數字代表您輸入的所有數字的總和。我想要實作的是在洗掉任何標簽時更新 sum_lbl 和 index_no。
代碼:
from tkinter import *
root = Tk()
root.geometry('400x400')
add_room_area_var= StringVar(None)
area_lst = []
index_no = 0
def destroy(widget):
widget.destroy()
def add_():
add_room_area = Toplevel(root)
add_room_area.title('Add Room area')
add_room_area.wm_minsize(200, 50)
add_room_area.resizable(False, False)
add_room_area.transient(root)
add_r_area_frame = LabelFrame(add_room_area, text=' Room area ', labelanchor=N)
add_r_area_frame.config(padx=3, pady=3)
add_r_area_frame.pack(fill=X, padx=10, pady=10)
add_r_area_entry = Entry(add_r_area_frame, textvariable=add_room_area_var)
add_r_area_entry.pack(fill=X)
add_r_area_entry.focus_set()
while True:
def ok_():
global index_no
name = add_room_area_var.get()
index_no = 1
entry_frame = Frame(root)
index_lbl = Label(entry_frame, text=index_no)
add_room_lbl = Label(entry_frame, text=name, width=12, bg='gray30', fg='white', pady=5)
close_button = Button(entry_frame, text='X', command=lambda:destroy(entry_frame))
entry_frame.pack(anchor=N, padx=1)
index_lbl.pack(side=LEFT, padx=3)
add_room_lbl.pack(fill=X, side=LEFT)
close_button.pack(side=RIGHT)
area_lst.append(int(name))
add_room_area.destroy()
area_sum = sum(area_lst)
sum_lbl.config(text=area_sum)
break
ok_button = Button(add_room_area, text='Ok', command=ok_)
ok_button.pack()
btn = Button(root, text='Add', command=add_)
btn.pack()
sum_lbl = Label(root, font=25)
sum_lbl.pack(side=BOTTOM, pady=15)
root.mainloop()
輸出:

洗掉第 3 個和第 4 個標簽后,輸出為:

uj5u.com熱心網友回復:
我建議area_lst使用框架作為鍵和兩個標簽作為每行的值更改為字典。
然后更新destroy()以用于area_lst更新總數和索引:
from tkinter import *
root = Tk()
root.geometry('400x400')
add_room_area_var= StringVar(None)
area_lst = {} # dictionary to hold labels of each row using frame as the key
def destroy(frame):
frame.destroy()
del area_lst[frame]
update_total()
# update index of remaining rows
for idx, (lbl, _) in enumerate(area_lst.values(), 1):
lbl['text'] = idx
# function to update the total label
def update_total():
area_sum = sum(int(room['text']) for _, room in area_lst.values())
sum_lbl.config(text=area_sum)
def add_():
add_room_area = Toplevel(root)
add_room_area.title('Add Room area')
add_room_area.wm_minsize(200, 50)
add_room_area.resizable(False, False)
add_room_area.transient(root)
add_r_area_frame = LabelFrame(add_room_area, text=' Room area ', labelanchor=N)
add_r_area_frame.config(padx=3, pady=3)
add_r_area_frame.pack(fill=X, padx=10, pady=10)
add_r_area_entry = Entry(add_r_area_frame, textvariable=add_room_area_var)
add_r_area_entry.pack(fill=X)
add_r_area_entry.focus_set()
def ok_():
name = add_room_area_var.get()
entry_frame = Frame(root)
index_lbl = Label(entry_frame, text=len(area_lst) 1)
add_room_lbl = Label(entry_frame, text=name, width=12, bg='gray30', fg='white', pady=5)
close_button = Button(entry_frame, text='X', command=lambda:destroy(entry_frame))
entry_frame.pack(anchor=N, padx=1)
index_lbl.pack(side=LEFT, padx=3)
add_room_lbl.pack(fill=X, side=LEFT)
close_button.pack(side=RIGHT)
# store current row to area_lst
area_lst[entry_frame] = (index_lbl, add_room_lbl)
add_room_area.destroy()
update_total()
ok_button = Button(add_room_area, text='Ok', command=ok_)
ok_button.pack()
btn = Button(root, text='Add', command=add_)
btn.pack()
sum_lbl = Label(root, font=25)
sum_lbl.pack(side=BOTTOM, pady=15)
root.mainloop()
uj5u.com熱心網友回復:
您可以允許按鈕呼叫多個命令,因此對于您的“close_button”按鈕,我添加了另外兩個命令:從“area_lst”中洗掉名稱并使用“area_lst”的新總和更新“sum_lbl”文本
像這樣:
from tkinter import *
root = Tk()
root.geometry('400x400')
add_room_area_var= StringVar(None)
area_lst = []
index_no = 0
def destroy(widget):
widget.destroy()
def add_():
add_room_area = Toplevel(root)
add_room_area.title('Add Room area')
add_room_area.wm_minsize(200, 50)
add_room_area.resizable(False, False)
add_room_area.transient(root)
add_r_area_frame = LabelFrame(add_room_area, text=' Room area ', labelanchor=N)
add_r_area_frame.config(padx=3, pady=3)
add_r_area_frame.pack(fill=X, padx=10, pady=10)
add_r_area_entry = Entry(add_r_area_frame, textvariable=add_room_area_var)
add_r_area_entry.pack(fill=X)
add_r_area_entry.focus_set()
while True:
def ok_():
global index_no
name = add_room_area_var.get()
index_no = 1
entry_frame = Frame(root)
index_lbl = Label(entry_frame, text=index_no)
add_room_lbl = Label(entry_frame, text=name, width=12, bg='gray30', fg='white', pady=5)
close_button = Button(entry_frame, text='X', command=lambda:[destroy(entry_frame), area_lst.remove(int(name)), sum_lbl.config(text=sum(area_lst))])
entry_frame.pack(anchor=N, padx=1)
index_lbl.pack(side=LEFT, padx=3)
add_room_lbl.pack(fill=X, side=LEFT)
close_button.pack(side=RIGHT)
area_lst.append(int(name))
add_room_area.destroy()
area_sum = sum(area_lst)
sum_lbl.config(text=area_sum)
break
ok_button = Button(add_room_area, text='Ok', command=ok_)
ok_button.pack()
btn = Button(root, text='Add', command=add_)
btn.pack()
sum_lbl = Label(root, font=25)
sum_lbl.pack(side=BOTTOM, pady=15)
root.mainloop()
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