嘗試創建異步 tcp 服務器。以前我可以用開始/結束模式很好地完成這一點,并像這樣處理多個客戶端:
class Server
{
IPEndPoint ipep;
TcpListener listener;
bool Running;
List<Client> clients;
public Server(string host)
{
IPAddress ip = IPAddress.Parse(host);
ipep = new(ip, 21);
Running = false;
clients = new();
}
public void Start()
{
listener = new(ipep);
listener.Start();
Running = true;
while (Running)
listener.BeginAcceptTcpClient(Accept, null);
}
public void Accept(IAsyncResult ar)
{
Client client = new(listener.EndAcceptTcpClient(ar));
clients.Add(client);
client.WaitCommands();
}
}
class Client
{
TcpClient client;
NetworkStream stream;
public Client(TcpClient client)
{
this.client = client;
stream = client.GetStream();
}
public void WaitCommands()
{
stream.BeginRead(/*some buffer stuff*/, Receive, null);
}
public void Receive(IAsyncResult ar)
{
stream.EndRead(ar);
stream.BeginRead(/*again buffer stuff*/, Receive, null);
}
}
互聯網上有很多這樣的例子。但是 MSDN 似乎建議改用異步方法,所以我想轉換為它。這是我所擁有的:
class Server
{
IPEndPoint ipep;
TcpListener listener;
bool Running;
List<Client> clients;
public Server(string host)
{
IPAddress ip = IPAddress.Parse(host);
ipep = new(ip, 21);
Running = false;
clients = new();
}
public async Task Start()
{
listener = new(ipep);
listener.Start();
Running = true;
while (Running)
{
Client c = await listener.AcceptTcpClientAsync();
clients.Add(c);
await c.WaitCommands();
}
}
}
class Client
{
TcpClient client;
NetworkStream stream;
public Client(TcpClient client)
{
this.client = client;
stream = client.GetStream();
}
public async Task WaitCommands()
{
while (true)
{
await stream.ReadAsync(/*buffer stuff*/);
}
}
}
并且顯然會await c.WaitCommands();阻止其他客戶端,因為應用程式卡在 while (true) 回圈中并且永遠不會再次到達 await Accept。我發現了一些可以解決 _ = Task.Run(async () => await client.WaitCommands());問題的方法。但據我所知,它從執行緒池中獲取執行緒,與開始/結束方法不同(或者我錯了?這也是問題)。
所以問題是
- 如何開始從客戶端讀取并接受第二個示例中的另一個?
- 我走對了路嗎?或者對于大多數用戶計數規模應該使用什么方法(即也許我應該為每個客戶端使用一些執行緒)?
uj5u.com熱心網友回復:
像這樣的東西:
using System.Net;
using System.Net.Sockets;
var svr = new Server("127.0.0.1");
await svr.Run();
Console.WriteLine("Goodby, World!");
class Server
{
IPEndPoint ipep;
TcpListener listener;
bool Running;
List<Client> clients;
private CancellationTokenSource cts;
public Server(string host)
{
IPAddress ip = IPAddress.Parse(host);
ipep = new(ip, 1121);
Running = false;
clients = new();
this.cts = new CancellationTokenSource();
}
public void Stop()
{
Running = false;
cts.Cancel();
}
public async Task Run()
{
listener = new(ipep);
listener.Start();
Running = true;
while (Running)
{
var c = await listener.AcceptTcpClientAsync(cts.Token);
var client = new Client(c);
clients.Add(client);
var clientTask = client.Run(); //don't await
clientTask.ContinueWith(t => clients.Remove(client));
}
}
}
class Client
{
TcpClient client;
NetworkStream stream;
public Client(TcpClient client)
{
this.client = client;
stream = client.GetStream();
}
public async Task Run()
{
var r = new StreamReader(stream);
var w = new StreamWriter(stream);
while (true)
{
await w.WriteLineAsync("You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.");
await w.WriteAsync(">");
await w.FlushAsync();
var l = await r.ReadLineAsync();
await w.WriteLineAsync("Invalid command " l);
}
}
}
你可以用它來測驗
c:\> telnet localhost 1121
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