我嘗試在容器周圍創建邊框,當然這并不難,但我還需要在邊框中添加一個文本,并在其周圍留出空間。像水平分隔線,但我需要一個完整的邊框。
附上我想要達到的目標。
任何人都可以幫助我如何解決這個問題?
謝謝!

嘗試使用水平和垂直分隔符包,但邊界不完整。
uj5u.com熱心網友回復:
你可以CustomPainter這樣使用:
class CustomDraw extends CustomPainter {
late Paint painter;
late double radius;
late double textWidth;
CustomDraw(Color color, this.textWidth, {this.radius = 0}) {
painter = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2
..color = color;
}
@override
void paint(Canvas canvas, Size size) {
var path = Path();
path.moveTo(size.width - ((size.width - textWidth) / 2), 0);
path.lineTo(size.width - radius, 0);
path.cubicTo(size.width - radius, 0, size.width, 0, size.width, radius);
path.lineTo(size.width, size.height - radius);
path.cubicTo(size.width, size.height - radius, size.width, size.height,
size.width - radius, size.height);
path.lineTo(radius, size.height);
path.cubicTo(radius, size.height, 0, size.height, 0, size.height - radius);
path.lineTo(0, radius);
path.cubicTo(0, radius, 0, 0, radius, 0);
path.lineTo(((size.width - textWidth) / 2), 0);
canvas.drawPath(path, painter);
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
}
這個小部件:
class CustomTitleWidget extends StatefulWidget {
final double height;
final double width;
final double? radius;
final String title;
const CustomTitleWidget(
{Key? key,
required this.height,
required this.width,
required this.title,
this.radius})
: super(key: key);
@override
State<CustomTitleWidget> createState() => _CustomTitleWidgetState();
}
class _CustomTitleWidgetState extends State<CustomTitleWidget> {
GlobalKey textKey = GlobalKey();
double textHeight = 0.0;
double textWidth = 0.0;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) {
setState(() {
final textKeyContext = textKey.currentContext;
if (textKeyContext != null) {
final box = textKeyContext.findRenderObject() as RenderBox;
textHeight = box.size.height;
textWidth = box.size.width;
}
});
});
}
@override
Widget build(BuildContext context) {
return Stack(
clipBehavior: Clip.none,
alignment: Alignment.topCenter,
children: [
CustomPaint(
child: Container(
height: widget.height,
width: widget.width,
),
painter: CustomDraw(
Colors.red,
textWidth,
radius: widget.radius ?? 0,
),
),
Positioned(
top: -textHeight / 2,
child: Padding(
key: textKey,
padding: EdgeInsets.symmetric(horizontal: 8.0),
child: Text(
widget.title,
),
),
)
],
);
}
}
像這樣使用:
CustomTitleWidget(
height: 200,
width: double.infinity,
title: 'asdasdasdasdasd',
radius: 16),

uj5u.com熱心網友回復:
@Maenda,我們可以使用 Stack 實作這種結構,取一個帶邊框的容器并將另一個容器放在第一個容器上。
這是一個例子:
Stack(
children: [
Positioned(
top: 12,
left: 0,
right: 0,
child: Container(
height: 120,
width: MediaQuery.of(context).size.width,
margin: EdgeInsets.symmetric(horizontal: 10, vertical: 10),
padding: EdgeInsets.all(8),
decoration: BoxDecoration(
color: Colors.green,
border: Border.all(width: 1.2),
borderRadius: BorderRadius.circular(3)),
)),
Container(
margin: EdgeInsets.symmetric(
horizontal: 21,
),
child: Column(
children: [
Container(
width: 100,
margin: EdgeInsets.only(top: 12, bottom: 5),
alignment: Alignment.center,
color: Colors.blue,
child: Text(
"Any Text",
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
),
),
),
Text(
"Nature, in the broadest sense, is the physical world or universe. Nature can refer to the phenomena of the physical world, and also to life in general.",
textAlign: TextAlign.center,
),
SizedBox(
height: 8,
)
],
),
),
],
);
希望這有效!您可以根據設計進行自定義。
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